BrokenMeta.gg
WoW: ForeverWoW: Forever Teamfight TacticsTFT League of LegendsLoL
FR EN
Teamfight Tactics · Set 18

TFT Patch Notes 18.2: Set 18 changes summarized

Latest patch covered: 18.2 (September 10, 2026).

18.2latest patch
5patches summarised
Riot doesn't publish TFT patch notes through an API — only as articles on its official site, and not always for smaller mid-patch balance hotfixes. Here's a hand-written summary of the latest patches; each card links to the full article, on teamfighttactics.leagueoflegends.com when Riot published one, otherwise to a reliable community source.
Patch 18.2 Balance
September 10, 2026
First big Enchanted Wilds balance patch. After 18.1d's minor fixes, this patch really shifts the meta: a big cut to combat, shop, and economy Wisp costs, and to the XP needed to hit level 8 through 10 -- making rerolling and leveling easier. Rengar, Master Yi, and Sentinel got weaker; Akali, Varus, Warwick, Yunara, Leona, Kha'Zix, and Ivern got stronger. The Solar trait got nerfed (lower 3-star bonus), along with Hunter (shorter damage-amp targeting window) and Rapidfire.
▲ Buffs
  • Akali Akali — Mana (AD form): 0/30 → 0/25
  • Varus Varus — Ability damage: 385/580/925/1530 → 415/625/1000/1700
  • Yunara Yunara — Ability damage: 150/225/335/570 → 160/240/370/630
  • Leona Leona — Mana: 40/100 → 30/90 · Decaying resists: 60/70/80/100 → 60/80/100/130
  • Warwick Warwick — AD: 40 → 45
  • Kha'Zix Kha'Zix — Base AD: 30 → 40
  • Ivern Ivern — Starting hexes: 2 → 3 · Shield: 165/300 → 185/350
  • Bloodthirster Bloodthirster — Trigger health: 40% → 50% · AD/AP: 15% → 18% · Shield: 25% → 30%
  • Hand of Justice Hand of Justice — Base AD/AP: 15% → 18% · Base omnivamp: 12% → 15%
▼ Nerfs
  • Rengar Rengar — Base attack speed: 0.8 → 0.75
  • Master Yi Master Yi — Base AD (AD form): 65 → 60 · Ability damage (AP form): 140/210/335 → 125/190/285
  • Sentinel Sentinel — Ability shield: 400/500 → 350/450
  • Solar — Magic damage bonus gained per 3-star: 1.5% → 1% · Full 3-star bonus (AS/armor/MR) cut: 18%/15 → 15%/12
  • Edge of Night Edge of Night — Trigger health: 60% → 40% · Missing-health heal: 20% → 15%
  • Hunter Emblem Hunter Emblem — Base AD granted: 30% → 25%
  • Vanguard Emblem Vanguard Emblem — Armor/MR granted: 30 → 25
  • Hunter — Damage amp targeting duration: 4s → 3s
  • Rapidfire — Attack speed per shot: 3/5/9/15% → 3/5/8/12%
Read full article →
Patch 18.1d Balance
August 31, 2026
First real balance pass on Enchanted Wilds. The first real balance update since Set 18 launched (18.1a/18.1b on August 27-28 only touched bugs). Cassiopeia, Ahri, Cinderling, Master Yi and Morgana got weaker; Draven, Soraka, Amumu, Elder Dragon and Lux got stronger — Lux gets both at once (spell damage up, Lunar damage amp down). The Riftbeast (7) tier was trimmed slightly. Followed on September 1 by a round of bug fixes: the end-of-game screen showing the wrong final placement for 1st/2nd in Ranked, the “Soul Awakening” augment's true damage only applying to attack damage instead of ability damage too, a matchmaking issue that could pit the same two players against each other two rounds in a row, and several smaller fixes (Adaptor, Alune, Master of All Origins icons, Double Up life debt).
▲ Buffs
  • Amumu Amumu — Mana: 30/140 → 30/125 · Heal (% max HP): 2.2% → 2.5%
  • Soraka Soraka — Initial star damage: 190/285 → 225/335
  • Draven Draven — Mana: 0/120 → 0/110 · Base attack speed: 0.8 → 0.85
  • Elder Dragon Elder Dragon — Base AD: 115 → 125
  • Lux Lux — Spell damage: 330/520 → 355/550
▼ Nerfs
  • Cassiopeia Cassiopeia — Spell damage: 440/660/1050 → 400/600/950
  • Ahri Ahri — Spell damage: 450/675 → 425/640
  • Cinderling Cinderling — Base AD: 45 → 40 · Spell damage: 340/510/765/1300 → 310/465/700/1200
  • Master Yi Master Yi — Resists: 60 → 55
  • Morgana Morgana — Mana: 0/60 → 0/65
  • Lux Lux — Lunar damage amp: 10% → 8%
  • Riftbeast (7) — AD/AP/AS bonus: 6% → 5%
Read full article →
Patch 18.1 Set 18
August 25, 2026
Enchanted Wilds goes live. Set 18 “Enchanted Wilds” launches (Riftbeasts, Elderwood, the new Wisps mechanic) alongside the game's engine switch from Hextech to Unreal Engine. Set 17 “Space Gods” stays playable in parallel for a few more patches. Several hotfixes followed on August 27 and 28: memory leaks, load times, and Double Up re-enabled after a bug had temporarily disabled the queue.
Read full article →
Patch 17.9 Balance
August 11, 2026
Last patch dedicated to Space Gods. Last Set-17-only balance patch before Enchanted Wilds arrives on August 26. Shepherd trait rework (mana, shield, scaling damage), a big risk/reward curve change on Twisted Fate, and buffs to Gwen and Milio.
Read full article →
Patch 17.8 Content
July 28, 2026
Choncc's Classic Treasure. The “Choncc's Lore & Legends” mode becomes “Choncc's Classic Treasure” with classic League elements (PvE monsters, Kayle's court, old items like Heart of Gold). Small balance adjustments to Space Gods, and Enchanted Wilds (Set 18) hits PBE the same day.
Read full article →