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WoW: ForeverWoW: Forever Teamfight TacticsTFT League of LegendsLoL
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HM
TFT Set 18

Blossom Nidalee▲ 0.58

Level 8
Placement
4.67
Top 4
48%
Contest.
82

This comp was Tier B in a previous refresh (last seen Sep 14), but doesn't get enough recent games to stay actively ranked this cycle. Kept here for reference.

Full composition

Yorick
GargoyleStoneplateWarmogsArmorDragonsClaw
Karma
Master Yi
EdgeOfNightGuinsoosRagebladeTitansResolve
Vi
EmblemBlossom
Krug
Nidalee
GuinsoosRagebladeJeweledGauntletSpearOfShojin
Sett
Ahri
Ashe

Traits

Blossom Blossom 6/7
Adaptor Adaptor 2/3
Primal Primal 2/4
Juggernaut Juggernaut 2/4
Brawler Brawler 2/4
Spellweaver Spellweaver 2/4
Hunter Hunter 1/2
Riftbeast Riftbeast 1/3
Summoner Summoner 1/2

Item combos — main carries (top 10)

Master Yi
Master Yi
ComboAvg placement
EdgeOfNightEmblemBrawlerGuinsoosRageblade
4.67
EdgeOfNightGuinsoosRagebladeTitansResolve
4.50
EdgeOfNightEmblemBrawlerQuicksilver
3.33
Artifact_NavoriFlickerbladeEdgeOfNightTitansResolve
3.50
BloodthirsterGuinsoosRagebladeTitansResolve
2.50
EdgeOfNightGuinsoosRagebladeQuicksilver
7.00
Nidalee
Nidalee
ComboAvg placement
EmblemBlossomGuinsoosRagebladeJeweledGauntlet
5.25
EmblemBlossomGuinsoosRagebladeRedBuff
3.25
HandOfJusticeInfinityEdgeSteraksGage
5.75
DeathbladeInfinityEdgeSpearOfShojin
5.50
EmblemBlossomHandOfJusticeInfinityEdge
1.75
GuinsoosRagebladeJeweledGauntletStrikersFlail
5.25
GuinsoosRagebladeJeweledGauntletVoidStaff
7.00
ArchangelsStaffGuinsoosRagebladeJeweledGauntlet
3.00
GuinsoosRagebladeJeweledGauntletRabadonsDeathcap
4.00
GuinsoosRagebladeHextechGunbladeJeweledGauntlet
5.50

Seen on the TOP ladders

KR 피부미인드록바#KR1 CHALLENGER 1104 LP 1

Matchups vs

Not enough shared-lobby encounters for this comp in this sample.

Board variants

KrugMaster YiNidaleeSettViYorick
Baseline
4% of games 4.71 avg placement
AhriAsheKarmaMaster YiNidaleeSettViYorick
Krug
→
AhriAsheKarma
3% of games 4.60 avg placement
AhriKarmaMaster YiNidaleeSettViYorickYunara
Krug
→
AhriKarmaYunara
2% of games 6.33 avg placement
Real versions of this comp's final board: which exact group of champions shows up together, how often, and the average placement of those games. Not a game-by-game history (Riot only exposes the end-of-game board, never how it got there): a comparison of builds, not a timeline.

Board add-ons (9th/10th unit)

Base board — 9 units Not enough games with exactly this board, no add-ons
Not enough games with an extra unit for a reliable signal.
The main board above stops at 9 units: reaching a 10th slot needs level 10, which on its own already correlates strongly with a good placement. Below, the average placement of games with this base board plus one or two extra units, shown as a correlation to interpret, not a causal recommendation.

Augment path

Data unavailable. Riot's API doesn't populate the augments field for this set — verified directly on the collected sample (the "augments" field doesn't even appear in the response, across 23,000+ real participants checked). The field does exist in the official schema and worked on older sets, so this probably isn't permanent — this section will activate automatically as soon as it fills in again.