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WoW: ForeverWoW: Forever Teamfight TacticsTFT League of LegendsLoL
FR EN
HM
TFT Set 18

Rival Ahri= 0.23

Level 8
Placement
4.45
Top 4
52%
Contest.
80

This comp was Tier A in a previous refresh (last seen Sep 14), but doesn't get enough recent games to stay actively ranked this cycle. Kept here for reference.

Full composition

Yorick
GargoyleStoneplateSpiritVisageWarmogsArmor
Karma
ThiefsGlovesVoidStaffAdaptiveHelm
Yunara
Kha'Zix
EmblemBlossom
Rengar
EmblemBlossomEmblemHunter
Fiddlesticks
EmblemBlossom
Master Yi
Ahri
JeweledGauntletSpearOfShojinRabadonsDeathcap
Sett

Traits

Blossom Blossom 6/7
Spellweaver Spellweaver 3/4
Rival Rival 2
Flora Fatalis Flora Fatalis 1/2
Adaptor Adaptor 1/2
Juggernaut Juggernaut 1/2
Brawler Brawler 1/2
Executioner Executioner 1/2
Defender Defender 1/2
Summoner Summoner 1/2

Item combos — main carries (top 10)

Ahri
Ahri
ComboAvg placement
JeweledGauntletSpearOfShojinStrikersFlail
4.40
JeweledGauntletSpearOfShojinVoidStaff
3.62
JeweledGauntletRabadonsDeathcapSpearOfShojin
3.67
JeweledGauntletNashorsToothSpearOfShojin
4.60
ArchangelsStaffJeweledGauntletSpearOfShojin
3.40
BlueBuffJeweledGauntletRabadonsDeathcap
2.00
GiantSlayerJeweledGauntletNashorsTooth
4.00
JeweledGauntletNashorsToothStrikersFlail
4.67
JeweledGauntletNashorsToothNashorsTooth
2.50
EmblemInvokerJeweledGauntletNashorsTooth
3.00

Seen on the TOP ladders

EUW AF Doréto#FRAUD CHALLENGER 1523 LP 1
EUW MKOI Safo20#BAD CHALLENGER 916 LP 1
KR 머희루#111 CHALLENGER 1086 LP 2
EUW Kojnid#AUT CHALLENGER 1718 LP 4
EUW vi113#5751 CHALLENGER 821 LP 4
NA CTG Marcel P#NA2 CHALLENGER 1374 LP 4
BR Verus#tft GRANDMASTER 431 LP 6

Matchups vs

vs Caustic Nidalee 6 encounters 50%

Board variants

AhriKarmaKha'ZixMaster YiSettYorickYunara
Baseline
1% of games 5.50 avg placement
AhriKarmaKha'ZixKrugMorganaPebblesSentinelSett
Master YiYorickYunara
→
KrugMorganaPebblesSentinel
1% of games 5.50 avg placement
Real versions of this comp's final board: which exact group of champions shows up together, how often, and the average placement of those games. Not a game-by-game history (Riot only exposes the end-of-game board, never how it got there): a comparison of builds, not a timeline.

Board add-ons (9th/10th unit)

Base board — 9 units Not enough games with exactly this board, no add-ons
Not enough games with an extra unit for a reliable signal.
The main board above stops at 9 units: reaching a 10th slot needs level 10, which on its own already correlates strongly with a good placement. Below, the average placement of games with this base board plus one or two extra units, shown as a correlation to interpret, not a causal recommendation.

Incomplete attempts grouped here

Yunara Rival Yunara 8 units 89 games · 5.42 avg placement
Karma Rival Karma 7 units 40 games · 6.38 avg placement
These comps share a strict subset of the units above (never an extra one) — likely attempts at this same comp, stopped partway rather than distinct archetypes.

Augment path

Data unavailable. Riot's API doesn't populate the augments field for this set — verified directly on the collected sample (the "augments" field doesn't even appear in the response, across 23,000+ real participants checked). The field does exist in the official schema and worked on older sets, so this probably isn't permanent — this section will activate automatically as soon as it fills in again.