3 Briar combos explained key by key: in which order to cast the abilities, when to use them and what each step does. The main combo is Q › AA › W › AA. Further down: every ability's cooldown, cost and range, and the skill max order measured over ranked games.
Briar combos
Written guide · based on the official ability texts
The engage
Q›AAAA›W›AAAA
When: An enemy is within leap range.
Head Rush leaps onto a unit, stuns and breaks armor; Blood Frenzy gives speeds and area damage around the target; recast it for a Snack Attack.
Leaving the frenzy
E›Q›AAAA
When: You need to regain control.
Chilling Scream frees you from Blood Frenzy, reduces the damage you take while charging and heals you; a fully charged scream knocks back and stuns against a wall.
The prey ultimate
R›W›AAAA
When: A carry is visible on the map.
Certain Death marks the first champion hit as your prey and flies you to them while terrifying nearby enemies; you gain armor, magic resistance, life steal and speed.
Common mistakes
Staying in the frenzy with no control: you chase the nearest enemy.
Forgetting Blood Frenzy's recast.
Casting the ultimate on a prey who can flee.
Cooldowns, costs and ranges
A combo only comes back once its abilities are off cooldown: these values (rank 1 to max rank, in seconds) tell how long to wait between two combos. Source: Data Dragon 16.19.1.
Ability
Cooldown (s)
Cost
Range
Q · Head Rush
13/12/11/10/9
—
475
W · Blood Frenzy / Snack Attack
14/13/12/11/10
—
350
E · Chilling Scream
16
—
400
R · Certain Death
120/100/80
—
12000
Official ability descriptions
PassiveCrimson Curse
Briar's attacks and abilities apply a stacking bleed that heals her for a portion of the damage it deals. Perpetually hungry, she gains increased healing based on her missing Health, but lacks innate Health Regeneration.
QHead Rush
Briar leaps to a unit and hits enemies with The Heel Wheel (of Pain), stunning them and breaking their Armor.
WBlood Frenzy / Snack Attack
Briar leaps forward and shatters her pillory, entering a Blood Frenzy that causes her to relentlessly pursue the nearest enemy (prioritizing champions). While frenzied, she gains increased Attack Speed and Move Speed, and her attacks deal damage in an area around her target.
Briar can reactivate this ability while frenzied to take a CHOMP out of her target on her next attack, dealing additional damage based on their missing Health, and healing Briar based on the damage she deals.
EChilling Scream
Briar refocuses her mind, removing Blood Frenzy and channeling energy into a powerful scream that damages and slows enemies. While charging, she takes reduced damage and heals for a portion of her max Health. A fully charged scream knocks foes back, dealing additional damage and stunning those who collide with a wall.
RCertain Death
Briar kicks her pillory's hemolith gemstone, marking the first champion it hits as her prey. She then beelines straight to them, fearing other surrounding enemies upon arriving at her target, and enters a state of complete hemomania. She will pursue her prey until death, gaining the benefits of Blood Frenzy as well as additional Armor, Magic Resistance, Life Steal, and Move Speed.
Skill order
Max order: W > Q > E69.8% · 53 games
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
Q
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W
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E
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R
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The order shows which abilities reach rank 5 first; the grid shows the most-played level-up sequence with that order (measured over 63 games).
Frequently asked questions
What is Briar's main combo?
The engage: Q › AA › W › AA. An enemy is within leap range. Head Rush leaps onto a unit, stuns and breaks armor; Blood Frenzy gives speeds and area damage around the target; recast it for a Snack Attack.
Which ability should I max first on Briar?
The most-played max order is W > Q > E (53 games, 69.8% win rate).
What is the cooldown of Briar's ultimate?
Certain Death has a 120/100/80 second cooldown depending on its rank.