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Jarvan IV
Combos · Jungle

Jarvan IV combos

the Exemplar of Demacia

3 Jarvan IV combos explained key by key: in which order to cast the abilities, when to use them and what each step does. The main combo is E › Q › AA. Further down: every ability's cooldown, cost and range, and the skill max order measured over ranked games.

Jarvan IV combos

Written guide · based on the official ability texts

The engage combo

Demacian Standard E Dragon Strike Q AA AA

When: An enemy is within Dragon Strike range.

Demacian Standard plants a flag that deals magic damage; Dragon Strike brings you back to the standard while knocking up the enemies on the way, then your first attack deals the passive's damage.

The arena

Cataclysm R Dragon Strike Q Golden Aegis W AA AA

When: A carry is isolated.

Cataclysm leaps you onto a target while turning the area into an arena; follow with Dragon Strike and Golden Aegis to slow.

Defense

Golden Aegis W AA AA

When: You are in the middle of a fight.

Golden Aegis calls on the ancient kings to protect you and slow nearby enemies.

Common mistakes

Cooldowns, costs and ranges

A combo only comes back once its abilities are off cooldown: these values (rank 1 to max rank, in seconds) tell how long to wait between two combos. Source: Data Dragon 16.19.1.

AbilityCooldown (s)CostRange
Q · Dragon Strike 10/9/8/7/6 45/50/55/60/65 Mana 770
W · Golden Aegis 9 30 Mana 625
E · Demacian Standard 12/11.5/11/10.5/10 55 Mana 860
R · Cataclysm 120/105/90 100 Mana 650
Official ability descriptions
Martial Cadence
PassiveMartial Cadence
Jarvan's first basic attack on an enemy deals bonus physical damage based on their current Health. This effect cannot occur again on the same enemy for a few seconds.
Dragon Strike
QDragon Strike
Jarvan IV extends his lance, dealing physical damage and lowering the Armor of enemies in its path. Additionally, this will pull Jarvan to his Demacian Standard, knocking up enemies in his path.
Golden Aegis
WGolden Aegis
Jarvan IV calls upon the ancient kings of Demacia to shield him from harm and slow surrounding enemies.
Demacian Standard
EDemacian Standard
Jarvan IV carries the pride of Demacia, passively granting him bonus Attack Speed. Activating Demacian Standard allows Jarvan IV to place a Demacian flag that deals magic damage on impact and grants Attack Speed to nearby allied champions.
Cataclysm
RCataclysm
Jarvan IV heroically leaps into battle at a target with such force that he terraforms the surrounding area to create an arena around them. Nearby enemies are damaged at the moment of impact.

Skill order

Max order: Q > E > W54.5% · 101 games
123456789101112131415
QQ●●●●●
WW●●●
EE●●●●●
RR●●

The order shows which abilities reach rank 5 first; the grid shows the most-played level-up sequence with that order (measured over 134 games).

Riot's official tips for playing Jarvan IV

How to play around Jarvan IV's combos

Frequently asked questions

What is Jarvan IV's main combo?

The engage combo: E › Q › AA. An enemy is within Dragon Strike range. Demacian Standard plants a flag that deals magic damage; Dragon Strike brings you back to the standard while knocking up the enemies on the way, then your first attack deals the passive's damage.

Which ability should I max first on Jarvan IV?

The most-played max order is Q > E > W (101 games, 54.5% win rate).

What is the cooldown of Jarvan IV's ultimate?

Cataclysm has a 120/105/90 second cooldown depending on its rank.

Build, runes and counters: full Jarvan IV guide · every champion's combos · tier list