3 Kai'Sa combos explained key by key: in which order to cast the abilities, when to use them and what each step does. The main combo is W › AA › AA › Q. Further down: every ability's cooldown, cost and range, and the skill max order measured over ranked games.
When: An enemy is within range of the beam.
Void Seeker marks with your passive, your basic attacks complete the stacks, then Icathian Rain deals its damage on nearby targets.
When: A carry is isolated or weakened.
Killer Instinct dashes you to an enemy champion; immediately follow with Icathian Rain and your attacks. Make sure you have a way out before diving.
When: Your team engages and you are at range.
Supercharge boosts your movement speed then attack speed. Stay on the edge and use Void Seeker to mark: your allies' immobilizing effects add Plasma.
A combo only comes back once its abilities are off cooldown: these values (rank 1 to max rank, in seconds) tell how long to wait between two combos. Source: Data Dragon 16.19.1.
| Ability | Cooldown (s) | Cost | Range |
|---|---|---|---|
| 10/9/8/7/6 | 55 Mana | 600 | |
| 20/18.5/17/15.5/14 | 55/60/65/70/75 Mana | 3000 | |
| 16/14.5/13/11.5/10 | 30 Mana | 1 | |
| 130/100/70 | 100 Mana | 2000/2500/3000 |
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The order shows which abilities reach rank 5 first; the grid shows the most-played level-up sequence with that order (measured over 251 games).
Lane harassment: W › AA › AA › Q. An enemy is within range of the beam. Void Seeker marks with your passive, your basic attacks complete the stacks, then Icathian Rain deals its damage on nearby targets.
The most-played max order is Q > E > W (178 games, 50.6% win rate).
Killer Instinct has a 130/100/70 second cooldown depending on its rank.
Build, runes and counters: full Kai'Sa guide · every champion's combos · tier list