3 Kled combos explained key by key: in which order to cast the abilities, when to use them and what each step does. The main combo is Q › E › AA › AA. Further down: every ability's cooldown, cost and range, and the skill max order measured over ranked games.
Kled combos
Written guide · based on the official ability texts
The hook
Q›E›AAAA›AAAA
When: An enemy is within trap range.
Bear Trap on a Rope hooks a champion; if they stay hooked, they take bonus damage and are pulled toward you; Jousting dashes you in.
The speed fight
W›AAAA›AAAA›AAAA›AAAA
When: You are in melee.
Violent Tendencies greatly raises your attack speed for four attacks; the fourth deals more damage.
The team charge
R›E
When: Your team engages.
Chaaaaaaaarge!!! makes you charge with a shield and leaves a trail that raises your allies' speed; Skaarl dashes onto the first enemy champion he meets.
Common mistakes
Letting Skaarl drop to zero for no reason.
Forgetting that dismounted you have different abilities.
Using Jousting without the recast when it is useful.
Cooldowns, costs and ranges
A combo only comes back once its abilities are off cooldown: these values (rank 1 to max rank, in seconds) tell how long to wait between two combos. Source: Data Dragon 16.19.1.
Ability
Cooldown (s)
Cost
Range
Q · Bear Trap on a Rope
11/10/9/8/7
—
800
W · Violent Tendencies
13/12/11/10/9
—
0
E · Jousting
13/12/11/10/9
—
550
R · Chaaaaaaaarge!!!
140/125/110
—
3500/4000/4500
Official ability descriptions
PassiveSkaarl, the Cowardly Lizard
Kled rides his trusty steed, Skaarl, who takes damage for him. When Skaarl's health depletes, Kled dismounts.
While dismounted, Kled's abilities change and he deals less damage to champions. Kled can restore Skaarl's courage by fighting enemies. At maximum courage, Kled remounts with a portion of Skaarl's health.
QBear Trap on a Rope
Kled throws a bear trap that damages and hooks an enemy champion. If shackled for a short duration, the target takes additional physical damage and is yanked toward Kled.
When dismounted, this ability is replaced by Pocket Pistol, a ranged gun blast that knocks back Kled and restores courage.
WViolent Tendencies
Kled gains massive attack speed for four attacks. The fourth attack deals more damage.
EJousting
Kled dashes, dealing physical damage and gaining a short burst of speed. Kled can cast this ability again to dash back through his initial target, dealing the same damage.
RChaaaaaaaarge!!!
Kled and Skaarl charge to a location, leaving a speed-granting trail behind them and gaining a shield. Skaarl locks onto and rams the first enemy champion encountered.
Skill order
Max order: Q > W > E52.5% · 40 games
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
Q
●
●
●
●
●
W
●
●
●
●
●
E
●
●
●
R
●
●
The order shows which abilities reach rank 5 first; the grid shows the most-played level-up sequence with that order (measured over 44 games).
Riot's official tips for playing Kled
Kled generates some courage by killing minions, but gets much more from fighting Champions.
The last hit of Violent Tendencies deals more damage than the first three - make sure you hit it!
Chaaaaaaaarge!!! can be cast at a great range. Try and predict where the enemy team will be by the time you reach them.
How to play around Kled's combos
Kled generates courage by damaging enemies with his Pocket Pistol and basic attacks, killing minions, and attacking structures or epic monsters.
Watch Kled's courage bar when he's off his mount - when it reaches 100%, he will remount and regain a significant amount of health.
Kled is much more threatening when he has Violent Tendencies ready.
Frequently asked questions
What is Kled's main combo?
The hook: Q › E › AA › AA. An enemy is within trap range. Bear Trap on a Rope hooks a champion; if they stay hooked, they take bonus damage and are pulled toward you; Jousting dashes you in.
Which ability should I max first on Kled?
The most-played max order is Q > W > E (40 games, 52.5% win rate).
What is the cooldown of Kled's ultimate?
Chaaaaaaaarge!!! has a 140/125/110 second cooldown depending on its rank.