3 Lucian combos explained key by key: in which order to cast the abilities, when to use them and what each step does. The main combo is Q › AA › E › AA. Further down: every ability's cooldown, cost and range, and the skill max order measured over ranked games.
When: An enemy is within range of Piercing Light.
Piercing Light pierces the target, your attack becomes a double shot, Relentless Pursuit repositions you (cooldown reduced by Lightslinger) and sets up the next attack.
When: Several enemies are close.
Ardent Blaze explodes in a star shape and marks and reveals enemies; attack them to benefit from the bonus movement speed.
When: An enemy is blocked or immobilized.
The Culling fires a hail of bullets with your weapons: fire it at an enemy controlled by your team to hit everything.
A combo only comes back once its abilities are off cooldown: these values (rank 1 to max rank, in seconds) tell how long to wait between two combos. Source: Data Dragon 16.19.1.
| Ability | Cooldown (s) | Cost | Range |
|---|---|---|---|
| 9/8/7/6/5 | 48/56/64/72/80 Mana | 500 | |
| 14/13/12/11/10 | 60 Mana | 900 | |
| 16/15.5/15/14.5/14 | 32/24/16/8/0 Mana | 445 | |
| 110/100/90 | 100 Mana | 1400 |
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The order shows which abilities reach rank 5 first; the grid shows the most-played level-up sequence with that order (measured over 149 games).
The basic combo: Q › AA › E › AA. An enemy is within range of Piercing Light. Piercing Light pierces the target, your attack becomes a double shot, Relentless Pursuit repositions you (cooldown reduced by Lightslinger) and sets up the next attack.
The most-played max order is Q > E > W (81 games, 50.6% win rate).
The Culling has a 110/100/90 second cooldown depending on its rank.
Build, runes and counters: full Lucian guide · every champion's combos · tier list