3 Nunu & Willump combos explained key by key: in which order to cast the abilities, when to use them and what each step does. The main combo is W › E › Q. Further down: every ability's cooldown, cost and range, and the skill max order measured over ranked games.
Nunu & Willump combos
Written guide · based on the official ability texts
The engage
W›E›Q
When: An enemy is far away.
Biggest Snowball Ever! damages and knocks up, Snowball Barrage damages and Willump roots the champions hit, Consume bites while healing you.
The area ultimate
R›E
When: Enemies are grouped.
Absolute Zero creates a blizzard that slows and deals heavy damage at the end of the spell: stay in place to channel it.
Sustain
Q›AAAA
When: You are in the jungle.
Consume deals heavy damage and restores your health as it bites.
Common mistakes
Casting the ultimate with no protection during its duration.
Not letting the snowball roll long enough.
Forgetting your ally: Nunu raises their speeds.
Cooldowns, costs and ranges
A combo only comes back once its abilities are off cooldown: these values (rank 1 to max rank, in seconds) tell how long to wait between two combos. Source: Data Dragon 16.19.1.
Ability
Cooldown (s)
Cost
Range
Q · Consume
13/12/11/10/9
60 Mana
125
W · Biggest Snowball Ever!
14
50/55/60/65/70 Mana
7500
E · Snowball Barrage
14/13/12/11/10
50/55/60/65/70 Mana
625
R · Absolute Zero
110/100/90
100 Mana
650
Official ability descriptions
PassiveCall of the Freljord
Nunu increases the attack speed and Move Speed of Willump and a nearby ally, and causes Willump's basic attacks to damage enemies around the target.
QConsume
Willump takes a bite out of a minion, monster, or enemy champion, dealing damage and healing himself.
WBiggest Snowball Ever!
Willump creates a snowball that grows in size and speed as he rolls it. The snowball damages and knocks up enemies.
ESnowball Barrage
Nunu throws multiple snowballs that damage enemies. When he's finished, Willump roots any champions or large monsters that were hit by a snowball.
RAbsolute Zero
Nunu & Willump create a powerful blizzard in an area that slows enemies and deals massive damage at the end.
Skill order
Max order: Q > E > W62.9% · 35 games
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15
Q
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W
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The order shows which abilities reach rank 5 first; the grid shows the most-played level-up sequence with that order (measured over 42 games).
Riot's official tips for playing Nunu & Willump
Consume allows Nunu to stay in a lane against ranged opponents.
You can choose to interrupt Absolute Zero early for partial damage if an opponent is about to run out of range.
It's often beneficial to delay the casting of Absolute Zero until the initial round of disables are used. Try to hang back before rushing into a team fight.
How to play around Nunu & Willump's combos
Interrupting the charge up on Absolute Zero will lower the amount of damage your team takes.
Using Summoner Flash is a surefire way to escape Absolute Zero.
Biggest Snowball Ever moves very fast but cannot turn as quickly, so don't try to escape it by running away in a straight line. Instead, make sudden, sharp turns.
Frequently asked questions
What is Nunu & Willump's main combo?
The engage: W › E › Q. An enemy is far away. Biggest Snowball Ever! damages and knocks up, Snowball Barrage damages and Willump roots the champions hit, Consume bites while healing you.
Which ability should I max first on Nunu & Willump?
The most-played max order is Q > E > W (35 games, 62.9% win rate).
What is the cooldown of Nunu & Willump's ultimate?
Absolute Zero has a 110/100/90 second cooldown depending on its rank.