3 Pyke combos explained key by key: in which order to cast the abilities, when to use them and what each step does. The main combo is Q › E › AA. Further down: every ability's cooldown, cost and range, and the skill max order measured over ranked games.
Pyke combos
Written guide · based on the official ability texts
The hook
Q›E›AAAA
When: An enemy is within harpoon range.
Bone Skewer pulls the enemy in, Phantom Undertow leaves a phantom that stuns champions in its path when it returns.
The execution
R›R
When: Several enemies are low on health.
Death From Below dashes onto low-health enemies to execute them, which lets you recast the spell and grant bonus gold to an assisting ally.
The stealthy approach
W›Q
When: You want to surprise.
Ghostwater Dive camouflages you with a large speed bonus that fades: approach then hook.
Common mistakes
Trying to increase your max health: it is converted into attack damage.
Casting the ultimate on enemies with a lot of health.
Using Bone Skewer without looking at the minions.
Cooldowns, costs and ranges
A combo only comes back once its abilities are off cooldown: these values (rank 1 to max rank, in seconds) tell how long to wait between two combos. Source: Data Dragon 16.19.1.
Ability
Cooldown (s)
Cost
Range
Q · Bone Skewer
10/9.5/9/8.5/8
70/75/80/85/90 Mana
400
W · Ghostwater Dive
14/13/12/11/10
65 Mana
600
E · Phantom Undertow
15/14/13/12/11
40 Mana
550
R · Death From Below
100/85/70
100 Mana
750
Official ability descriptions
PassiveGift of the Drowned Ones
When Pyke is hidden from enemies, he regenerates damage that he has recently taken from champions. Pyke also cannot gain extra Maximum Health from any source, and instead gains Bonus AD.
QBone Skewer
Pyke either stabs an enemy in front of him or pulls an enemy towards him.
WGhostwater Dive
Pyke enters Camouflage and gains significant Move Speed that decays over time.
EPhantom Undertow
Pyke dashes and leaves behind a phantom that will return to him, stunning enemy champions along its path.
RDeath From Below
Pyke blinks to and executes low health enemies, allowing him to cast this spell again and granting additional gold to an ally who assists.
Skill order
Max order: Q > E > W50.0% · 72 games
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15
Q
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W
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E
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R
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The order shows which abilities reach rank 5 first; the grid shows the most-played level-up sequence with that order (measured over 133 games).
Riot's official tips for playing Pyke
Pyke is very fragile so don't be afraid to temporarily run from a fight. You can regenerate a significant amount of health from Gift of the Drowned Ones when enemies can't see you.
Hitting an enemy with the Hold version of Bone Skewer will always pull them the same distance. Use it in melee range to throw targets behind you.
The Tap version of Bone Skewer is much faster and deals additional damage.
A lot of your agressive spells are also your escapes. Make sure you always have a plan to get out of the fight.
How to play around Pyke's combos
Pyke regenerates a significant amount of damage he has taken from enemy champions, but only when you can't see him!
When Pyke is hidden nearby in his Ghostwater Dive, sharks will circle underneath your feet.
Try not to stand near low health allies. If Pyke executes them using Death From Below, you might be next on the list.
Frequently asked questions
What is Pyke's main combo?
The hook: Q › E › AA. An enemy is within harpoon range. Bone Skewer pulls the enemy in, Phantom Undertow leaves a phantom that stuns champions in its path when it returns.
Which ability should I max first on Pyke?
The most-played max order is Q > E > W (72 games, 50.0% win rate).
What is the cooldown of Pyke's ultimate?
Death From Below has a 100/85/70 second cooldown depending on its rank.