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Warwick
Combos · Jungle

Warwick combos

the Uncaged Wrath of Zaun

3 Warwick combos explained key by key: in which order to cast the abilities, when to use them and what each step does. The main combo is Q › AA › AA › E. Further down: every ability's cooldown, cost and range, and the skill max order measured over ranked games.

Warwick combos

Written guide · based on the official ability texts

The trade

Jaws of the Beast Q AA AA AA AA Primal Howl E

When: An enemy is within range.

Jaws of the Beast leaps you onto the target while healing you, your attacks deal bonus magic damage, Primal Howl reduces the damage you take then makes enemies flee.

The capture

Infinite Duress R Jaws of the Beast Q AA AA

When: A carry is isolated.

Infinite Duress leaps in a direction (farther with bonus speed) and suppresses the first champion hit for 1.5 seconds.

The hunt

Blood Hunt W Jaws of the Beast Q AA AA

When: An enemy is below 50% health.

Blood Hunt gives you movement and attack speed bonuses against them, tripled below 25%.

Common mistakes

Cooldowns, costs and ranges

A combo only comes back once its abilities are off cooldown: these values (rank 1 to max rank, in seconds) tell how long to wait between two combos. Source: Data Dragon 16.19.1.

AbilityCooldown (s)CostRange
Q · Jaws of the Beast 8/7.5/7/6.5/6 80/85/90/95/100 Mana 365
W · Blood Hunt 80/70/60/50/40 55 Mana 4000
E · Primal Howl 15/14/13/12/11 40 Mana 375
R · Infinite Duress 110/90/70 100 Mana —
Official ability descriptions
Eternal Hunger
PassiveEternal Hunger
Warwick's basic attacks deal bonus magic damage. If Warwick is below 50% health, he heals the same amount. If Warwick is below 25% health, this healing triples.
Jaws of the Beast
QJaws of the Beast
Warwick lunges forward and bites his target, dealing damage based on their maximum health and healing for damage dealt.
Blood Hunt
WBlood Hunt
Warwick senses enemies below 50% health, gaining Move Speed toward and attack speed against them. When they fall below 25% health, he frenzies and these bonuses triple.
Primal Howl
EPrimal Howl
Warwick gains damage reduction for 2.5 seconds. At the end, or if re-activated, he howls, causing nearby enemies to flee for 1 second.
Infinite Duress
RInfinite Duress
Warwick leaps in a direction (scaling with his bonus Move Speed), suppressing the first champion he collides with for 1.5 seconds.

Skill order

Max order: W > Q > E56.5% · 23 games
123456789101112131415
QQ●●●●●
WW●●●●●
EE●●●
RR●●

The order shows which abilities reach rank 5 first; the grid shows the most-played level-up sequence with that order (measured over 46 games).

Riot's official tips for playing Warwick

How to play around Warwick's combos

Frequently asked questions

What is Warwick's main combo?

The trade: Q › AA › AA › E. An enemy is within range. Jaws of the Beast leaps you onto the target while healing you, your attacks deal bonus magic damage, Primal Howl reduces the damage you take then makes enemies flee.

Which ability should I max first on Warwick?

The most-played max order is W > Q > E (23 games, 56.5% win rate).

What is the cooldown of Warwick's ultimate?

Infinite Duress has a 110/90/70 second cooldown depending on its rank.

Build, runes and counters: full Warwick guide · every champion's combos · tier list