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Zoe
Combos · Mid

Zoe combos

the Aspect of Twilight

3 Zoe combos explained key by key: in which order to cast the abilities, when to use them and what each step does. The main combo is E › Q › AA. Further down: every ability's cooldown, cost and range, and the skill max order measured over ranked games.

Zoe combos

Written guide · based on the official ability texts

The basic burst

Sleepy Trouble Bubble E Paddle Star! Q AA AA

When: An enemy is within Bubble range.

Sleepy Trouble Bubble puts the target to sleep and reduces their magic resistance; damage that wakes them is doubled (up to a maximum): hit with Paddle Star! then a passive attack.

Spell theft

Spell Thief W AA AA

When: An enemy has just used a summoner spell.

Spell Thief picks up the remnants of the enemy's summoner spells and item actives so you can use them yourself; when you use a summoner spell, you fire three projectiles at the nearest enemy.

The positioning ultimate

Portal Jump R Sleepy Trouble Bubble E Paddle Star! Q Portal Jump R

When: You want to strike safely.

Portal Jump teleports you to a nearby spot for 1 second before bringing you back to your starting point: cast your abilities from the advanced position.

Common mistakes

Cooldowns, costs and ranges

A combo only comes back once its abilities are off cooldown: these values (rank 1 to max rank, in seconds) tell how long to wait between two combos. Source: Data Dragon 16.19.1.

AbilityCooldown (s)CostRange
Q · Paddle Star! 8.5/8/7.5/7/6.5 40/45/50/55/60 Mana 800
W · Spell Thief 0.25 — 3000/4500/6000/3000/3000
E · Sleepy Trouble Bubble 18/17/16/15/14 80 Mana 800
R · Portal Jump 11/8/5 40 Mana 575
Official ability descriptions
More Sparkles!
PassiveMore Sparkles!
Zoe's next basic attack after casting a spell deals bonus magic damage.
Paddle Star!
QPaddle Star!
Zoe fires a missile that she can redirect in flight. Deals more damage the longer it flies in a straight line.
Spell Thief
WSpell Thief
Zoe can pick up the remnants of enemy summoner spell and active item casts and cast them once herself. Whenever she casts a summoner spell, she gains 3 missiles that fire at the nearest target.
Sleepy Trouble Bubble
ESleepy Trouble Bubble
Causes the target to become drowsy, then fall asleep. While asleep, the target's Magic Resist is reduced. The first source of damage that breaks the sleep is doubled, up to a cap.
Portal Jump
RPortal Jump
Blink to a nearby position for 1 second. Then blink back.

Skill order

Max order: Q > E > W46.0% · 50 games
123456789101112131415
QQ●●●●●
WW●●●
EE●●●●●
RR●●

The order shows which abilities reach rank 5 first; the grid shows the most-played level-up sequence with that order (measured over 61 games).

Riot's official tips for playing Zoe

How to play around Zoe's combos

Frequently asked questions

What is Zoe's main combo?

The basic burst: E › Q › AA. An enemy is within Bubble range. Sleepy Trouble Bubble puts the target to sleep and reduces their magic resistance; damage that wakes them is doubled (up to a maximum): hit with Paddle Star! then a passive attack.

Which ability should I max first on Zoe?

The most-played max order is Q > E > W (50 games, 46.0% win rate).

What is the cooldown of Zoe's ultimate?

Portal Jump has a 11/8/5 second cooldown depending on its rank.

Build, runes and counters: full Zoe guide · every champion's combos · tier list