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Primal Kog'Maw Slow 7▼ 0.83

Level 8
Placement
4.50
Top 4
50%
Contest.
52

Full composition

Yorick
EmblemPrimal
Kog'Maw
SpearOfShojinRedBuffEmblemPrimal
Master Yi
GuinsoosRagebladeEdgeOfNightQuicksilver
Vi
GargoyleStoneplateSteadfastHeartSunfireCape
Krug
EmblemInvoker
Nidalee
Sett
Sivir
Lux

Item combos — main carries (top 10)

Kog'Maw
Kog'Maw
ComboAvg placement
JeweledGauntletRabadonsDeathcap_RadiantSpearOfShojin
6.00
GiantSlayerGiantSlayerRabadonsDeathcap
2.00
EmblemPrimalMorellonomiconSpearOfShojin
4.00
EmblemHunterInfinityEdgeSpearOfShojin
8.00
AdaptiveHelmJeweledGauntletSpearOfShojin
4.00
EmblemPrimalHextechGunbladeRedBuff
4.00
Artifact_SeekersArmguardEmblemPrimalGiantSlayer
6.00
ArchangelsStaffRedBuffSpearOfShojin
4.00
EmblemBlossomEmblemPrimalHextechGunblade
1.00
Master Yi
Master Yi
ComboAvg placement
EdgeOfNightEmblemBrawlerGuinsoosRageblade
6.00
Artifact_NavoriFlickerbladeEdgeOfNightQuicksilver
5.00
EmblemBrawlerGuinsoosRagebladeQuicksilver
2.00
GuinsoosRagebladeQuicksilverTitansResolve
4.00
EdgeOfNightGuinsoosRagebladeTitansResolve
8.00
Artifact_FishbonesGiantSlayerQuicksilver
4.00
Artifact_WitsEndEmblemBrawlerGuinsoosRageblade
1.00
Vi
Vi
ComboAvg placement
GargoyleStoneplateGargoyleStoneplateSunfireCape
6.00
BrambleVestGargoyleStoneplateSteadfastHeart
2.00
AdaptiveHelmEmblemElderwoodSteadfastHeart
4.00
GargoyleStoneplateSpiritVisageWarmogsArmor
1.00

Seen on the TOP ladders

BR Ney4i20#4i20 MASTER 1 LP 2
NA title#1951 GRANDMASTER 427 LP 5
NA noahywang#NA1 MASTER 138 LP 6

Matchups vs

vs Battlemage Sivir 8 encounters 75%
vs Summoner Soraka 6 encounters 50%
vs Solar Kayle 6 encounters 17%
vs FloraFatalis Soraka 5 encounters 40%

Board variants

Kog'MawKrugLuxMaster YiNidaleeSettViYorick
Baseline
25% of games 4.75 avg placement
Kog'MawKrugLuxMaster YiNidaleeRengarVi
SettYorick
Rengar
19% of games 6.00 avg placement
IvernKog'MawLuxMaster YiNidaleeSettViYorick
Krug
Ivern
12% of games 2.00 avg placement
Real versions of this comp's final board: which exact group of champions shows up together, how often, and the average placement of those games. Not a game-by-game history (Riot only exposes the end-of-game board, never how it got there): a comparison of builds, not a timeline.

Board add-ons (9th/10th unit)

Base board — 9 units Not enough games with exactly this board, no add-ons
Not enough games with an extra unit for a reliable signal.
The main board above stops at 9 units: reaching a 10th slot needs level 10, which on its own already correlates strongly with a good placement. Below, the average placement of games with this base board plus one or two extra units, shown as a correlation to interpret, not a causal recommendation.

Incomplete attempts grouped here

Kog'Maw LuxUniqueTrait Kog'Maw 8 units 5 games · 2.40 avg placement
These comps share a strict subset of the units above (never an extra one) — likely attempts at this same comp, stopped partway rather than distinct archetypes.

Augment path

Data unavailable. Riot's API doesn't populate the augments field for this set — verified directly on the collected sample (the "augments" field doesn't even appear in the response, across 23,000+ real participants checked). The field does exist in the official schema and worked on older sets, so this probably isn't permanent — this section will activate automatically as soon as it fills in again.