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Annie
Combos · Mid

Annie combos

the Dark Child

4 Annie combos explained key by key: in which order to cast the abilities, when to use them and what each step does. The main combo is W › Q › W › Q › R. Further down: every ability's cooldown, cost and range, and the skill max order measured over ranked games.

Annie combos

Written guide · based on the official ability texts

The stun

Incinerate W Disintegrate Q Incinerate W Disintegrate Q Summon: Tibbers R

When: An enemy is within range.

Chain four abilities; your next offensive ability stuns your target: cast Tibbers, which deals area damage and burns nearby enemies.

The team engage

Molten Shield E Incinerate W Summon: Tibbers R Disintegrate Q

When: A fight begins.

Molten Shield gives movement speed and a shield (damaging attackers); Tibbers attacks and burns nearby enemies.

Farming

Disintegrate Q AA AA

When: You are in lane.

Disintegrate kills the target and refunds its mana cost.

The team-fight opener

Molten Shield E Incinerate W Summon: Tibbers R Disintegrate Q

When: Your passive is ready (4 abilities already used).

Molten Shield protects you, Incinerate damages in a cone, Tibbers (with the stun from your passive) lands on the group, Disintegrate finishes.

Role in team fights

Annie prepares her stun with 4 abilities before the fight, then casts Tibbers on the enemy group so it is followed by a stun. She also protects her carry with Molten Shield, which damages attackers.

Common mistakes

Cooldowns, costs and ranges

A combo only comes back once its abilities are off cooldown: these values (rank 1 to max rank, in seconds) tell how long to wait between two combos. Source: Data Dragon 16.19.1.

AbilityCooldown (s)CostRange
Q · Disintegrate 4 60/65/70/75/80 Mana 625
W · Incinerate 7 70/75/80/85/90 Mana 600
E · Molten Shield 10 60/65/70/75/80 Mana 800
R · Summon: Tibbers 130/115/100 100 Mana 600
Official ability descriptions
Pyromania
PassivePyromania
After casting 4 spells, Annie's next offensive spell will stun the target.

Annie begins the game and respawns with Pyromania available.
Disintegrate
QDisintegrate
Annie hurls a Mana infused fireball, dealing damage and refunding the Mana cost if it destroys the target.
Incinerate
WIncinerate
Annie casts a blazing cone of fire, dealing damage to all enemies in the area.
Molten Shield
EMolten Shield
Grants Annie or an ally a shield, a burst of Move Speed, and damages enemies who strike her with attacks or spells.
Summon: Tibbers
RSummon: Tibbers
Annie wills her bear Tibbers to life, dealing damage to units in the area. Tibbers can attack and also burns enemies that stand near him.

Skill order

Max order: Q > W > E60.0% · 35 games
123456789101112131415
QQ●●●●●
WW●●●●●
EE●●●
RR●●

The order shows which abilities reach rank 5 first; the grid shows the most-played level-up sequence with that order (measured over 50 games).

Riot's official tips for playing Annie

How to play around Annie's combos

Frequently asked questions

What is Annie's main combo?

The stun: W › Q › W › Q › R. An enemy is within range. Chain four abilities; your next offensive ability stuns your target: cast Tibbers, which deals area damage and burns nearby enemies.

Which ability should I max first on Annie?

The most-played max order is Q > W > E (35 games, 60.0% win rate).

What is the cooldown of Annie's ultimate?

Summon: Tibbers has a 130/115/100 second cooldown depending on its rank.

Build, runes and counters: full Annie guide · every champion's combos · tier list