3 Brand combos explained key by key: in which order to cast the abilities, when to use them and what each step does. The main combo is E › Q › W. Further down: every ability's cooldown, cost and range, and the skill max order measured over ranked games.
Brand combos
Written guide · based on the official ability texts
The stun
E›Q›W
When: An enemy is within range.
Conflagration ignites the target, Sear stuns them since they are burning, Pillar of Flame deals 25% bonus damage.
The full burst
W›E›Q›R
When: A carry is within range.
Pillar of Flame then Conflagration and Sear; Pyroclasm bounces in priority onto affected champions that have not reached the max stacks and slows them.
The Blaze explosion
Q›E›W›R
When: A champion is approaching max stacks.
At max stacks on a champion, the Blaze becomes unstable and explodes after 2 seconds, dealing huge damage around the victim.
Common mistakes
Casting Sear with no burning target: you lose the stun.
Forgetting Conflagration's doubled range on a burning target.
Casting the ultimate without several targets to bounce onto.
Cooldowns, costs and ranges
A combo only comes back once its abilities are off cooldown: these values (rank 1 to max rank, in seconds) tell how long to wait between two combos. Source: Data Dragon 16.19.1.
Ability
Cooldown (s)
Cost
Range
Q · Sear
8/7.5/7/6.5/6
70 Mana
1050
W · Pillar of Flame
10/9.5/9/8.5/8
60/70/80/90/100 Mana
900
E · Conflagration
13/12/11/10/9
90 Mana
625
R · Pyroclasm
100/90/80
100 Mana
750
Official ability descriptions
PassiveBlaze
Brand's spells light his targets ablaze, dealing damage over 4 seconds, stacking up to 3 times. If Brand kills an enemy while it is ablaze he regains mana. When Blaze reaches max stacks on a Champion or large monster, it becomes unstable. It detonates in 2 seconds, applying spell effects and dealing massive damage in an area around the victim.
QSear
Brand launches a ball of fire forward that deals magic damage. If the target is ablaze, Sear will stun the target.
WPillar of Flame
After a short delay, Brand creates a Pillar of Flame at a target area, dealing magic damage to enemy units within the area. Units that are ablaze take an additional 25% damage.
EConflagration
Brand conjures a powerful blast at his target that spreads to nearby enemies, dealing magic damage. If the target is ablaze, Conflagration's spread is doubled.
RPyroclasm
Brand unleashes a devastating torrent of fire that bounces up to 5 times off of Brand and nearby enemies, dealing magic damage to enemies each time bounce. Bounces prioritize stacking Blaze to max on Champions. If a target is ablaze, Pyroclasm will briefly slow them.
Riot's official tips for playing Brand
You can deter enemies from standing near their minions by setting them ablaze, due to Conflagration.
You can use Brand's abilities in a variety of combinations to maximize his damage in different situations.
Pyroclasm bounces randomly between enemies, so try to cast it on a small group of enemies if you want to hit the same target multiple times.
How to play around Brand's combos
Brand must land an ability before his combo is able to get started. Dodging his Sear or Pillar of Flame will disrupt his rhythm.
Try to move away from allies when you see Pyroclasm being cast. The initial missile speed is slow, which should give your team time to react.
Brand's passive allows him to excel against teams that cluster together. Be sure to split up against him.
Frequently asked questions
What is Brand's main combo?
The stun: E › Q › W. An enemy is within range. Conflagration ignites the target, Sear stuns them since they are burning, Pillar of Flame deals 25% bonus damage.
What is the cooldown of Brand's ultimate?
Pyroclasm has a 100/90/80 second cooldown depending on its rank.