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Draven
Combos · ADC

Draven combos

the Glorious Executioner

3 Draven combos explained key by key: in which order to cast the abilities, when to use them and what each step does. The main combo is Q › AA › W. Further down: every ability's cooldown, cost and range, and the skill max order measured over ranked games.

Draven combos

Written guide · based on the official ability texts

Harassment

Spinning Axe Q AA AA Blood Rush W

When: An enemy is within range.

Spinning Axe deals bonus damage and ricochets; catch it to prepare another; Blood Rush ends its cooldown when you catch.

The separation

Stand Aside E Spinning Axe Q AA AA

When: An enemy dives you.

Stand Aside knocks the targets hit to the side and slows them.

The execution

Whirling Death R Whirling Death R

When: An enemy is low.

Whirling Death executes enemies whose health is below your accumulated Adoration; recast it to make the axes return sooner.

Common mistakes

Cooldowns, costs and ranges

A combo only comes back once its abilities are off cooldown: these values (rank 1 to max rank, in seconds) tell how long to wait between two combos. Source: Data Dragon 16.19.1.

AbilityCooldown (s)CostRange
Q · Spinning Axe 12/11/10/9/8 45 Mana 300
W · Blood Rush 12 40/35/30/25/20 Mana 1000
E · Stand Aside 16/15/14/13/12 70 Mana 1050
R · Whirling Death 100/90/80 100 Mana 20000
Official ability descriptions
League of Draven
PassiveLeague of Draven
Draven gains his fans' Adoration when he catches a Spinning Axe or kills a minion, monster, or tower. Killing enemy champions grants Draven bonus gold based on how much Adoration he has.
Spinning Axe
QSpinning Axe
Draven's next attack will deal bonus physical damage. This axe will ricochet off the target high up into the air. If Draven catches it, he automatically readies another Spinning Axe. Draven can have two Spinning Axes at once.
Blood Rush
WBlood Rush
Draven gains increased Move Speed and Attack Speed. The Move Speed bonus decreases rapidly over its duration. Catching a Spinning Axe will refresh the cooldown of Blood Rush.
Stand Aside
EStand Aside
Draven throws his axes, dealing physical damage to targets hit and knocking them aside. Targets hit are slowed.
Whirling Death
RWhirling Death
Draven hurls two massive axes to deal physical damage to each unit struck. Whirling Death slowly reverses direction and returns to Draven after striking an enemy champion. Draven may also activate this ability while the axes are in flight to cause it to return early. Deals less damage for each unit hit and resets when the axes reverse direction. Executes enemies who have less health than Draven's number of Adoration stacks.

Skill order

Max order: Q > W > E50.0% · 88 games
123456789101112131415
QQ●●●●●
WW●●●●●
EE●●●
RR●●

The order shows which abilities reach rank 5 first; the grid shows the most-played level-up sequence with that order (measured over 104 games).

Riot's official tips for playing Draven

How to play around Draven's combos

Frequently asked questions

What is Draven's main combo?

Harassment: Q › AA › W. An enemy is within range. Spinning Axe deals bonus damage and ricochets; catch it to prepare another; Blood Rush ends its cooldown when you catch.

Which ability should I max first on Draven?

The most-played max order is Q > W > E (88 games, 50.0% win rate).

What is the cooldown of Draven's ultimate?

Whirling Death has a 100/90/80 second cooldown depending on its rank.

Build, runes and counters: full Draven guide · every champion's combos · tier list