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Fiddlesticks
Combos · Jungle

Fiddlesticks combos

the Ancient Fear

4 Fiddlesticks combos explained key by key: in which order to cast the abilities, when to use them and what each step does. The main combo is Q › E › W. Further down: every ability's cooldown, cost and range, and the skill max order measured over ranked games.

Fiddlesticks combos

Written guide · based on the official ability texts

The ambush

Terrify Q Reap E Bountiful Harvest W

When: You are hidden near an enemy.

Terrify makes the enemy flee, Reap slows and silences the enemies at the center, Bountiful Harvest drains with execute damage.

The area ultimate

Crowstorm R Bountiful Harvest W Reap E

When: Enemies are grouped.

Crowstorm whirls around you, dealing damage per second to all enemy units in the area.

The drain

Bountiful Harvest W Reap E Terrify Q

When: An enemy is isolated.

Bountiful Harvest drains the life essence and deals bonus execute damage at the end of the effect.

The team-fight engage

Crowstorm R Reap E Terrify Q Bountiful Harvest W

When: Your team is ready and the enemies are grouped.

Crowstorm creates a zone of damage per second, Reap slows and silences at the center, Terrify and Bountiful Harvest add control and execute damage.

Role in team fights

Fiddlesticks enters the fight by surprise, from a bush or a zone with no vision, then chains Terrify, Reap and Crowstorm in the middle of the enemies. His ultimate makes him a constant source of damage as long as he is not interrupted: his team has to protect his channel.

Common mistakes

Cooldowns, costs and ranges

A combo only comes back once its abilities are off cooldown: these values (rank 1 to max rank, in seconds) tell how long to wait between two combos. Source: Data Dragon 16.19.1.

AbilityCooldown (s)CostRange
Q · Terrify 15/14.5/14/13.5/13 65 Mana 575
W · Bountiful Harvest 10/9.5/9/8.5/8 60/65/70/75/80 Mana 650
E · Reap 10/9/8/7/6 40/45/50/55/60 Mana 850
R · Crowstorm 140/110/80 100 Mana 800
Official ability descriptions
A Harmless Scarecrow
PassiveA Harmless Scarecrow
Fiddlesticks' trinket is replaced by scarecrow effigies.
Terrify
QTerrify
Fiddlesticks damaging enemies with spells while unseen or targeting an enemy with Terrify's activation strikes a target unit with fear, causing it to flee in terror for a duration.
Bountiful Harvest
WBountiful Harvest
Fiddlesticks drains health from nearby enemies, dealing bonus execute damage at the end of the duration.
Reap
EReap
Fiddlesticks slashes an area with its scythe, slowing all enemies hit and silencing enemies hit in the center of the slash.
Crowstorm
RCrowstorm
A murder of crows flock wildly around Fiddlesticks, dealing damage per second to all enemy units in the area.

Skill order

Max order: W > Q > E61.0% · 41 games
123456789101112131415
QQ●●●●●
WW●●●●●
EE●●●
RR●●

The order shows which abilities reach rank 5 first; the grid shows the most-played level-up sequence with that order (measured over 54 games).

Frequently asked questions

What is Fiddlesticks's main combo?

The ambush: Q › E › W. You are hidden near an enemy. Terrify makes the enemy flee, Reap slows and silences the enemies at the center, Bountiful Harvest drains with execute damage.

Which ability should I max first on Fiddlesticks?

The most-played max order is W > Q > E (41 games, 61.0% win rate).

What is the cooldown of Fiddlesticks's ultimate?

Crowstorm has a 140/110/80 second cooldown depending on its rank.

Build, runes and counters: full Fiddlesticks guide · every champion's combos · tier list