4 Heimerdinger combos explained key by key: in which order to cast the abilities, when to use them and what each step does. The main combo is Q › Q › W. Further down: every ability's cooldown, cost and range, and the skill max order measured over ranked games.
Heimerdinger combos
Written guide · based on the official ability texts
The siege
Q›Q›W
When: You want to push or defend.
H-28G Evolution Turret deploys a turret with a piercing laser; the Micro-Rockets converge toward your cursor at long range.
The stun
Q›E›W
When: An enemy approaches your turrets.
CH-2 Electron Storm Grenade stuns the units hit directly and slows nearby ones; your turrets deal damage.
The upgraded ability
R›E
When: A decisive fight begins.
UPGRADE!!! gives boosted effects on your next spell: choose it according to the situation.
Objective defense
Q›Q›R›E›W
When: Your team is defending a point.
Deploy two turrets, UPGRADE!!! empowers your next ability, the Electron Storm Grenade stuns and slows, the Micro-Rockets converge toward your cursor.
Role in team fights
Heimerdinger turns a corridor or an objective into a defended zone: turrets placed in advance, the Electron Storm Grenade to stun, Micro-Rockets for range. UPGRADE!!! on the right ability often decides the fight.
Common mistakes
Fighting far from your turrets.
Casting the upgrade with no clear spell to boost.
Placing turrets with no protection.
Cooldowns, costs and ranges
A combo only comes back once its abilities are off cooldown: these values (rank 1 to max rank, in seconds) tell how long to wait between two combos. Source: Data Dragon 16.19.1.
Ability
Cooldown (s)
Cost
Range
Q · H-28 G Evolution Turret
1
20 Mana
350
W · Hextech Micro-Rockets
11/10/9/8/7
50/60/70/80/90 Mana
1325
E · CH-2 Electron Storm Grenade
11
85 Mana
970
R · UPGRADE!!!
100/85/70
100 Mana
1
Official ability descriptions
PassiveHextech Affinity
Gain Move Speed while near allied towers and turrets deployed by Heimerdinger.
QH-28 G Evolution Turret
Heimerdinger lays down a rapid-fire cannon turret equipped with a secondary pass-through beam attack (turrets deal half damage to towers).
WHextech Micro-Rockets
Heimerdinger fires long-range rockets that converge on his cursor.
ECH-2 Electron Storm Grenade
Heimerdinger lobs a grenade at a location, dealing damage to enemy units, as well as stunning anyone directly hit and slowing surrounding units.
RUPGRADE!!!
Heimerdinger invents an upgrade, causing his next spell to have increased effects.
Skill order
Max order: Q > W > E52.2% · 23 games
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
Q
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W
●
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E
●
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R
●
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The order shows which abilities reach rank 5 first; the grid shows the most-played level-up sequence with that order (measured over 31 games).
Riot's official tips for playing Heimerdinger
Turret placement can be a deciding factor in a battle. Against most enemies turrets are best when they can support each other, but if the enemy has a lot of area of effect damage your turrets can be destroyed quickly. Placing turrets in brush can lead to a surprise attack in your favor.
The success of Electron Storm Grenade is very important to Heimerdinger's survival. The slow and stun both are capable of keeping enemies in place long enough to punish them, but it is also the first line of defense against a surprise attack.
Spreading out Hextech Micro-Rockets leads to more reliable damage and more efficiency against multiple targets, but focusing it creates the biggest impact.
How to play around Heimerdinger's combos
It's better to destroy all of Heimerdinger's turrets at once with the help of creeps than to fight them one at a time.
Be wary of Heimerdinger's Upgrade!!!, as he can use it to find an answer to most trouble he gets into. Once his ultimate is down, go in for the kill!
Frequently asked questions
What is Heimerdinger's main combo?
The siege: Q › Q › W. You want to push or defend. H-28G Evolution Turret deploys a turret with a piercing laser; the Micro-Rockets converge toward your cursor at long range.
Which ability should I max first on Heimerdinger?
The most-played max order is Q > W > E (23 games, 52.2% win rate).
What is the cooldown of Heimerdinger's ultimate?
UPGRADE!!! has a 100/85/70 second cooldown depending on its rank.