3 Ivern combos explained key by key: in which order to cast the abilities, when to use them and what each step does. The main combo is Q › E › AA. Further down: every ability's cooldown, cost and range, and the skill max order measured over ranked games.
When: An enemy is within Rootcaller range.
Rootcaller roots the target and your allies can dash onto them; Triggerseed gives a shield to an ally that explodes and slows.
When: A fight is approaching.
Brushmaker creates a patch of tall grass where your attacks and those of your nearby allies deal bonus magic damage.
When: A team fight begins.
Daisy! summons a sentinel that fights by your side; recast the ability to order her to attack or move.
A combo only comes back once its abilities are off cooldown: these values (rank 1 to max rank, in seconds) tell how long to wait between two combos. Source: Data Dragon 16.19.1.
| Ability | Cooldown (s) | Cost | Range |
|---|---|---|---|
| 14/13/12/11/10 | 60 Mana | 1125 | |
| 0.5 | 30 Mana | 1150 | |
| 11/10/9/8/7 | 70 Mana | 750 | |
| 140/130/120 | 100 Mana | 600 |
| 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| ● | ● | ● | ● | ● | |||||||||||
| ● | ● | ● | |||||||||||||
| ● | ● | ● | ● | ● | |||||||||||
| ● | ● |
The order shows which abilities reach rank 5 first; the grid shows the most-played level-up sequence with that order (measured over 41 games).
The pick: Q › E › AA. An enemy is within Rootcaller range. Rootcaller roots the target and your allies can dash onto them; Triggerseed gives a shield to an ally that explodes and slows.
The most-played max order is E > Q > W (29 games, 58.6% win rate).
Daisy! has a 140/130/120 second cooldown depending on its rank.
Build, runes and counters: full Ivern guide · every champion's combos · tier list