3 Teemo combos explained key by key: in which order to cast the abilities, when to use them and what each step does. The main combo is Q › AA › AA. Further down: every ability's cooldown, cost and range, and the skill max order measured over ranked games.
Teemo combos
Written guide · based on the official ability texts
Harassment
Q›AAAA›AAAA
When: An enemy is within range.
Blinding Dart deals damage and blinds; your attacks poison the target for 4 seconds.
The ambush
W›AAAA›Q
When: You are coming out of tall grass.
Leave your invisibility to benefit from the Element of Surprise (attack speed raised for a few seconds), then blind and attack.
Area control
R›R
When: Enemies are approaching a chokepoint.
Noxious Trap throws a mushroom: if an enemy steps on it, a poison cloud slows and damages them; thrown onto another mushroom, it bounces with more range.
Common mistakes
Staying visible when you could hide.
Placing mushrooms without hiding them.
Ignoring the Element of Surprise: it is your damage window.
Cooldowns, costs and ranges
A combo only comes back once its abilities are off cooldown: these values (rank 1 to max rank, in seconds) tell how long to wait between two combos. Source: Data Dragon 16.19.1.
Ability
Cooldown (s)
Cost
Range
Q · Blinding Dart
7
70/75/80/85/90 Mana
680
W · Move Quick
14
40 Mana
20
E · Toxic Shot
0
—
680
R · Noxious Trap
0.25
75/55/35 Mana
600/750/900
Official ability descriptions
PassiveGuerrilla Warfare
If Teemo stands still and takes no actions for a short duration, he becomes Invisible indefinitely. If he's in brush, Teemo can enter and maintain his Invisibility while moving. After leaving Invisibility, Teemo gains the Element of Surprise, increasing his Attack Speed for a few seconds.
QBlinding Dart
Obscures an enemy's vision with a powerful venom, dealing damage to the target unit and blinding it for the duration.
WMove Quick
Teemo scampers around, passively increasing his Move Speed until he is struck by an enemy champion or turret. Teemo can sprint to gain bonus Move Speed that isn't stopped by being struck for a short time.
EToxic Shot
Each of Teemo's attacks will poison the target %i:OnHit% On-Hit, dealing damage on impact and each second after for 4 seconds.
RNoxious Trap
Teemo throws an explosive poisonous trap using one of the mushrooms stored in his pack. If an enemy steps on the trap, it will release a poisonous cloud, slowing enemies and damaging them over time. If Teemo throws a mushroom onto another mushroom it will bounce, gaining additional range.
Skill order
Max order: E > Q > W51.2% · 41 games
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
Q
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W
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E
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R
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The order shows which abilities reach rank 5 first; the grid shows the most-played level-up sequence with that order (measured over 64 games).
Riot's official tips for playing Teemo
Teemo's mushrooms can be used to farm creep waves very effectively.
Place your mushrooms at key locations on the map, such as by the Dragon or Baron Nashor, to reveal when your enemies might be attempting to kill them.
How to play around Teemo's combos
Teemo's Toxic Shot punishes players who get hit and back out, so stay at a safe range until you're ready to commit.
It can be valuable to use Oracle's Lens(Trinket) to destroy mushrooms around key locations.
Frequently asked questions
What is Teemo's main combo?
Harassment: Q › AA › AA. An enemy is within range. Blinding Dart deals damage and blinds; your attacks poison the target for 4 seconds.
Which ability should I max first on Teemo?
The most-played max order is E > Q > W (41 games, 51.2% win rate).
What is the cooldown of Teemo's ultimate?
Noxious Trap has a 0.25 second cooldown depending on its rank.