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Teemo combos

the Swift Scout

3 Teemo combos explained key by key: in which order to cast the abilities, when to use them and what each step does. The main combo is Q › AA › AA. Further down: every ability's cooldown, cost and range, and the skill max order measured over ranked games.

Teemo combos

Written guide · based on the official ability texts

Harassment

Blinding Dart Q AA AA AA AA

When: An enemy is within range.

Blinding Dart deals damage and blinds; your attacks poison the target for 4 seconds.

The ambush

Move Quick W AA AA Blinding Dart Q

When: You are coming out of tall grass.

Leave your invisibility to benefit from the Element of Surprise (attack speed raised for a few seconds), then blind and attack.

Area control

Noxious Trap R Noxious Trap R

When: Enemies are approaching a chokepoint.

Noxious Trap throws a mushroom: if an enemy steps on it, a poison cloud slows and damages them; thrown onto another mushroom, it bounces with more range.

Common mistakes

Cooldowns, costs and ranges

A combo only comes back once its abilities are off cooldown: these values (rank 1 to max rank, in seconds) tell how long to wait between two combos. Source: Data Dragon 16.19.1.

AbilityCooldown (s)CostRange
Q · Blinding Dart 7 70/75/80/85/90 Mana 680
W · Move Quick 14 40 Mana 20
E · Toxic Shot 0 — 680
R · Noxious Trap 0.25 75/55/35 Mana 600/750/900
Official ability descriptions
Guerrilla Warfare
PassiveGuerrilla Warfare
If Teemo stands still and takes no actions for a short duration, he becomes Invisible indefinitely. If he's in brush, Teemo can enter and maintain his Invisibility while moving. After leaving Invisibility, Teemo gains the Element of Surprise, increasing his Attack Speed for a few seconds.
Blinding Dart
QBlinding Dart
Obscures an enemy's vision with a powerful venom, dealing damage to the target unit and blinding it for the duration.
Move Quick
WMove Quick
Teemo scampers around, passively increasing his Move Speed until he is struck by an enemy champion or turret. Teemo can sprint to gain bonus Move Speed that isn't stopped by being struck for a short time.
Toxic Shot
EToxic Shot
Each of Teemo's attacks will poison the target %i:OnHit% On-Hit, dealing damage on impact and each second after for 4 seconds.
Noxious Trap
RNoxious Trap
Teemo throws an explosive poisonous trap using one of the mushrooms stored in his pack. If an enemy steps on the trap, it will release a poisonous cloud, slowing enemies and damaging them over time. If Teemo throws a mushroom onto another mushroom it will bounce, gaining additional range.

Skill order

Max order: E > Q > W51.2% · 41 games
123456789101112131415
QQ●●●●●
WW●●●
EE●●●●●
RR●●

The order shows which abilities reach rank 5 first; the grid shows the most-played level-up sequence with that order (measured over 64 games).

Riot's official tips for playing Teemo

How to play around Teemo's combos

Frequently asked questions

What is Teemo's main combo?

Harassment: Q › AA › AA. An enemy is within range. Blinding Dart deals damage and blinds; your attacks poison the target for 4 seconds.

Which ability should I max first on Teemo?

The most-played max order is E > Q > W (41 games, 51.2% win rate).

What is the cooldown of Teemo's ultimate?

Noxious Trap has a 0.25 second cooldown depending on its rank.

Build, runes and counters: full Teemo guide · every champion's combos · tier list