Teemo, the Swift Scout, is a marksman and mage champion of medium difficulty. Across our 551 analysed ranked games, Teemo is mostly played in Top (91% of its games), with a 48.8% win rate in that role: tier B among Top champions (#19 of 48, ranked by win rate). Teemo's damage is mostly magic (78%): magic resistance items are therefore effective against this champion. Win rate varies with game length: 51.8% in short games (under 25 min, 137 games) versus 46.7% in long games (over 35 min).
Updated Oct 10 2026 · Patch 26.22
Averages measured over 504 Top games played with Teemo, from our ranked Solo/Duo data collection.
Teemo is a harassment marksman-mage: his passive makes him invisible indefinitely if he stands still, and in tall grass he can move while staying invisible. Blinding Dart blinds, Move Quick speeds him up, Toxic Shot poisons for 4 seconds, and Noxious Trap places mushrooms that slow and damage.
When: An enemy is within range.
Blinding Dart deals damage and blinds; your attacks poison the target for 4 seconds.
When: You are coming out of tall grass.
Leave your invisibility to benefit from the Element of Surprise (attack speed raised for a few seconds), then blind and attack.
See all 3 Teemo combos: key order, when to cast them, cooldowns →
Blind with Blinding Dart to stop your opponent from attacking you. When you leave invisibility, your Element of Surprise raises your attack speed.
The most-played core build is Statikk Shiv, Malignance, and Liandry's Torment (143 games, 52.4% win rate).
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The order shows which abilities reach rank 5 first; the grid shows the most-played level-up sequence with that order (measured over 64 games).
At 10 min: 3491 gold, 70 CS, 4734 XP. At 15 min: 5482 gold, 110 CS, 8284 XP.
For each row, the most picked rune among the games played with this page (share of games in brackets).
We sort every game by the enemy team's damage. These are Teemo's completed items and their win rate in each situation; "▲" marks an item that does at least 3 points better than its usual win rate.
The item that stands out most is Malignance: 57.9% win rate, +5 points versus its usual win rate.
No item clearly stands out in this situation: the usual build remains the reference.
The item that stands out most is Dusk and Dawn: 55.9% win rate, +7 points versus its usual win rate.
Garen has the edge in 53% of the 15 Top duels against Teemo. See the Garen guide.
Win rates measured over direct same-role duels; only matchups with more than 15 games are listed. See all of Teemo's matchups.
| Measure | Teemo | Top average | Gap |
|---|---|---|---|
| Gold at 10 min | 3491 | 3580 | −88 |
| CS at 10 min | 70 | 71 | −1 |
| XP at 10 min | 4734 | 4754 | −20 |
| Gold at 15 min | 5482 | 5655 | −173 |
| CS at 15 min | 110 | 111 | −2 |
| XP at 15 min | 8284 | 8297 | −13 |
Measured over 64 Teemo games with a timeline; the average covers 82 champions played Top in our ranked games.
Best result: short (under 25 min). Only groups of at least 30 games are shown. A gap of several points shows the phase where the champion is the most reliable.
Roles where we have at least 40 Teemo games.
The most-played core build is Statikk Shiv, Malignance, and Liandry's Torment (143 games, 52.4% win rate).
Teemo's toughest matchups in Top are Garen (46.7% win rate over 15 games).
Teemo posts its best win rates against Garen (46.7%).
Win rate varies with game length: 51.8% in short games (under 25 min, 137 games) versus 46.7% in long games (over 35 min).
The most-played rune page uses Press the Attack with the Resolve secondary tree (179 games, 45.2% win rate).
Full Teemo page · League of Legends tier list · All champion guides