Yasuo, the Unforgiven, is a fighter and assassin champion that is demanding to master. Across our 1863 analysed ranked games, Yasuo is mostly played in Mid (56% of its games), and more rarely in Top (25%) and as ADC (19%), with a 48.9% win rate in that role: tier C among Mid champions (#37 of 42, ranked by win rate). Yasuo's damage is mostly physical (87%): armor is the best defensive answer against this champion. Win rate stays steady whatever the game length (48.1% to 49.6%): a reliable pick in every phase of the game.
Averages measured over 1040 Mid games played with Yasuo, from our ranked Solo/Duo data collection.
Yasuo is a melee fighter with constant mobility. His passive gives him increased critical strike chance and a shield that fills as he moves. He stacks Steel Tempest to knock enemies into the air, which enables his ultimate, and Wind Wall blocks enemy projectiles, a decisive tool against marksmen and mages.
When: An enemy is within dash range.
Sweeping Blade dashes you through a target; Steel Tempest cast during the dash delivers a circular strike; two stacks of Gathering Storm then make a tornado that knocks the target up.
When: An enemy is knocked into the air.
Last Breath can only target a champion that is already airborne: cast it the moment the tornado connects, and benefit from the armor penetration bonus on your critical strikes.
When: The enemy marksmen are targeting your team.
Wind Wall blocks enemy projectiles for 4 seconds. Place it between your team and their ranged damage sources before they fire.
Use Sweeping Blade on minions to close in on the enemy, and stack Steel Tempest to trigger the tornado. Keep Wind Wall to block an important ability rather than casting it out of habit: its cooldown is long.
The most-played core build is Infinity Edge, Death's Dance, and Immortal Shieldbow (113 games, 56.6% win rate), usually with Chainlaced Crushers (36.7% over 79 games).
For each row, the most picked rune among the games played with this page (share of games in brackets).
We sort every game by the enemy team's damage. These are Yasuo's completed items and their win rate in each situation; "▲" marks an item that does at least 3 points better than its usual win rate.
The item that stands out most is Death's Dance: 67.9% win rate, +10 points versus its usual win rate.
No item clearly stands out in this situation: the usual build remains the reference.
No item clearly stands out in this situation: the usual build remains the reference.
Lux has the edge in 65% of the 23 Mid duels against Yasuo. See the Lux guide.
Yone has the edge in 63% of the 30 Mid duels against Yasuo. See the Yone guide.
Fizz has the edge in 62% of the 16 Mid duels against Yasuo. See the Fizz guide.
Katarina has the edge in 62% of the 21 Mid duels against Yasuo. See the Katarina guide.
Ahri has the edge in 60% of the 20 Mid duels against Yasuo. See the Ahri guide.
Win rates measured over direct same-role duels; only matchups with more than 15 games are listed. See all of Yasuo's matchups.
The most-played core build is Infinity Edge, Death's Dance, and Immortal Shieldbow (113 games, 56.6% win rate), usually with Chainlaced Crushers (36.7% over 79 games).
Yasuo's toughest matchups in Mid are Lux (34.8% win rate over 23 games), Yone (36.7% win rate over 30 games), and Fizz (37.5% win rate over 16 games).
Yasuo posts its best win rates against Lissandra (58.8%), Locke (57.1%), and Zed (57.1%).
Win rate stays steady whatever the game length (48.1% to 49.6%): a reliable pick in every phase of the game.
The most-played rune page uses Lethal Tempo with the Resolve secondary tree (790 games, 49.9% win rate).
Full Yasuo page · League of Legends tier list · All champion guides