Malphite, Shard of the Monolith, is a tank and mage champion that is easy to pick up. Across our 898 analysed ranked games, Malphite is mostly played in Top (84% of its games), with a 46.2% win rate in that role: tier C among Top champions (#40 of 51, ranked by win rate). Malphite's damage is mostly magic (71%): magic resistance items are therefore effective against this champion. Win rate varies with game length: 49.8% in short games (under 25 min, 239 games) versus 42.9% in long games (over 35 min).
Averages measured over 758 Top games played with Malphite, from our ranked Solo/Duo data collection.
Malphite is a tank-mage whose rock shield absorbs 10% of his max health and recharges if he is not hit for a few seconds. Seismic Shard steals movement speed from the enemy, Ground Slam deals magic damage based on his armor, and Unstoppable Force sends him charging at high speed and knocks enemies up: it is a team-fight engage.
When: An enemy is within shard range.
Seismic Shard steals their speed for 3 seconds and brings you closer, Thunderclap makes your attacks produce shockwaves, Ground Slam reduces their attack speed.
When: Several enemies are grouped.
Unstoppable Force sends you charging at high speed, damaging the enemies and knocking them up; follow with Ground Slam and your empowered attacks.
When: You want to hinder a carry.
Seismic Shard slows by stealing speed; Ground Slam briefly reduces attack speed: you greatly reduce their effectiveness.
Seismic Shard brings you closer to your opponent by stealing their movement speed for 3 seconds. Your Ground Slam damage rises with your armor: stack armor to strengthen your defense as much as your damage.
The most-played core build is Sunfire Aegis, Thornmail, and Frozen Heart (72 games, 55.6% win rate).
For each row, the most picked rune among the games played with this page (share of games in brackets).
We sort every game by the enemy team's damage. These are Malphite's completed items and their win rate in each situation; "▲" marks an item that does at least 3 points better than its usual win rate.
The item that stands out most is Frozen Heart: 58.2% win rate, +8 points versus its usual win rate.
The item that stands out most is Malignance: 56.8% win rate, +10 points versus its usual win rate.
No item clearly stands out in this situation: the usual build remains the reference.
Nasus has the edge in 53% of the 19 Top duels against Malphite. See the Nasus guide.
Jayce has the edge in 40% of the 30 Top duels against Malphite. See the Jayce guide.
Yone has the edge in 33% of the 21 Top duels against Malphite. See the Yone guide.
Win rates measured over direct same-role duels; only matchups with more than 15 games are listed. See all of Malphite's matchups.
The most-played core build is Sunfire Aegis, Thornmail, and Frozen Heart (72 games, 55.6% win rate).
Malphite's toughest matchups in Top are Nasus (47.4% win rate over 19 games), Jayce (60.0% win rate over 30 games), and Yone (66.7% win rate over 21 games).
Malphite posts its best win rates against Yone (66.7%), Jayce (60.0%), and Nasus (47.4%).
Win rate varies with game length: 49.8% in short games (under 25 min, 239 games) versus 42.9% in long games (over 35 min).
The most-played rune page uses Arcane Comet with the Resolve secondary tree (461 games, 46.9% win rate).
Full Malphite page · League of Legends tier list · All champion guides