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Teemo
Champion

Teemo

the Swift Scout
Marksman
Mage
Full Teemo guideCombos, build, counters and items by enemy team →

Lore

Undeterred by even the most dangerous and threatening of obstacles, Teemo scouts the world with boundless enthusiasm and a cheerful spirit. A yordle with an unwavering sense of morality, he takes pride in following the Bandle Scout's Code, sometimes with such eagerness that he is unaware of the broader consequences of his actions. Though some say the existence of the Scouts is questionable, one thing is for certain: Teemo's conviction is nothing to be trifled with.

Abilities

Guerrilla Warfare
PassiveGuerrilla Warfare
If Teemo stands still and takes no actions for a short duration, he becomes Invisible indefinitely. If he's in brush, Teemo can enter and maintain his Invisibility while moving. After leaving Invisibility, Teemo gains the Element of Surprise, increasing his Attack Speed for a few seconds.
Blinding Dart
QBlinding Dart
Obscures an enemy's vision with a powerful venom, dealing damage to the target unit and blinding it for the duration.
Cooldown : 7s Cost : 70/75/80/85/90 Mana Range : 680
Move Quick
WMove Quick
Teemo scampers around, passively increasing his Move Speed until he is struck by an enemy champion or turret. Teemo can sprint to gain bonus Move Speed that isn't stopped by being struck for a short time.
Cooldown : 14s Cost : 40 Mana Range : 20
Toxic Shot
EToxic Shot
Each of Teemo's attacks will poison the target %i:OnHit% On-Hit, dealing damage on impact and each second after for 4 seconds.
Cooldown : 0s Range : 680
Noxious Trap
RNoxious Trap
Teemo throws an explosive poisonous trap using one of the mushrooms stored in his pack. If an enemy steps on the trap, it will release a poisonous cloud, slowing enemies and damaging them over time. If Teemo throws a mushroom onto another mushroom it will bounce, gaining additional range.
Cooldown : 0.25s Cost : 75/55/35 Mana Range : 600/750/900

Difficulty profile

Attack
5/10
Defense
3/10
Magic
7/10
Difficulty
6/10

Base stats (level 1)

Health
615
HP regen (/5s)
5.5
Mana
334
Armor
24
Magic resist
30
Attack damage
54
Attack speed
0.690
Movement speed
330
Range
500

Role distribution

Top
2.0% pick
51.4% WR
Jungle
0.2% pick
30.0% WR

Real pick rate (among Gold-to-Challenger ranked games collected on EUW/NA/BR/KR) and real win rate, from a still-modest sample -- not yet at the scale of this site's TFT comp tracker. A role without enough observed games doesn't show up here.

Most built items

ItemGamesPick rateWinrate
266 68.7% 56.0%
242 62.5% 52.5%
206 53.2% 53.4%
190 49.1% 47.4%
130 33.6% 46.2%
123 31.8% 43.9%
123 31.8% 50.4%
111 28.7% 52.2%
73 18.9% 53.4%
67 17.3% 46.3%
64 16.5% 54.7%
56 14.5% 57.1%
56 14.5% 44.6%
55 14.2% 45.5%
40 10.3% 47.5%

Real pick rate and win rate among collected games, all roles combined.

Most played runes

RunesGamesPick rateWinrate
Press the Attack Resolve Press the Attack — Resolve
134 34.6% 50.7%
Press the Attack Sorcery Press the Attack — Sorcery
82 21.2% 53.7%
Dark Harvest Sorcery Dark Harvest — Sorcery
47 12.1% 46.8%
Deathfire Touch Domination Deathfire Touch — Domination
27 7.0% 51.8%
Dark Harvest Precision Dark Harvest — Precision
23 5.9% 30.4%
Grasp of the Undying Domination Grasp of the Undying — Domination
20 5.2% 50.0%

Real pick rate and win rate for each keystone + secondary tree combo, among collected games.

Lane matchups

ChampionRoleGamesWinrate
Top 15 46.7%
Top 13 53.8%
Top 12 50.0%
See all counters →