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Zyra
Combos · Jungle

Zyra combos

Rise of the Thorns

3 Zyra combos explained key by key: in which order to cast the abilities, when to use them and what each step does. The main combo is W › Q › E. Further down: every ability's cooldown, cost and range, and the skill max order measured over ranked games.

Zyra combos

Written guide · based on the official ability texts

Harassment

Rampant Growth W Deadly Spines Q Grasping Roots E

When: An enemy is within range of a seed.

Plant a seed then Deadly Spines near it: a Thorn Spitter grows and fires from afar; Grasping Roots near a seed grows a Vine Lasher that slows.

The root

Grasping Roots E Deadly Spines Q Stranglethorns R

When: An enemy is isolated.

Grasping Roots roots the target; Deadly Spines deals damage in an explosion, Stranglethorns knocks up.

The team fight

Rampant Growth W Rampant Growth W Stranglethorns R Grasping Roots E

When: A fight begins at a prepared spot.

Stranglethorns damages as it spreads then knocks up the enemies; the plants inside the thorns become enraged.

Common mistakes

Cooldowns, costs and ranges

A combo only comes back once its abilities are off cooldown: these values (rank 1 to max rank, in seconds) tell how long to wait between two combos. Source: Data Dragon 16.19.1.

AbilityCooldown (s)CostRange
Q · Deadly Spines 7/6.5/6/5.5/5 55 Mana 800
W · Rampant Growth 0 — 850
E · Grasping Roots 11 70/75/80/85/90 Mana 1100
R · Stranglethorns 110/100/90 100 Mana 700
Official ability descriptions
Garden of Thorns
PassiveGarden of Thorns
Seeds spawn around Zyra periodically, becoming faster with level. Zyra can cast Deadly Spines or Grasping Roots near seeds to grow plants, who fight for Zyra.
Deadly Spines
QDeadly Spines
Thick vines spread through the ground and explode into spines, dealing magic damage to enemies within the area. If cast near a seed, Deadly Spines grows a Thorn Spitter plant, which fires at enemies from afar.
Rampant Growth
WRampant Growth
Zyra plants a seed, lasting up to 60 seconds. Deadly Spines and Grasping Roots cast near seeds will turn them into plants who fight for Zyra. Zyra can store multiple seeds at once, and killing enemies reduces Rampant Growth's recharge time.
Grasping Roots
EGrasping Roots
Zyra sends forth vines through the ground to ensnare her target, dealing damage and rooting enemies they come across. If cast near a seed, Grasping Roots grows a Vine Lasher, whose short range attacks reduce enemy Move Speed.
Stranglethorns
RStranglethorns
Zyra summons a twisted thicket at her target location, dealing damage to enemies as it expands and knocking them airborne as it contracts. Plants within the thicket are enraged.

Skill order

Max order: Q > E > W51.5% · 33 games
123456789101112131415
QQ●●●●●
WW●●●
EE●●●●●
RR●●

The order shows which abilities reach rank 5 first; the grid shows the most-played level-up sequence with that order (measured over 36 games).

Riot's official tips for playing Zyra

How to play around Zyra's combos

Frequently asked questions

What is Zyra's main combo?

Harassment: W › Q › E. An enemy is within range of a seed. Plant a seed then Deadly Spines near it: a Thorn Spitter grows and fires from afar; Grasping Roots near a seed grows a Vine Lasher that slows.

Which ability should I max first on Zyra?

The most-played max order is Q > E > W (33 games, 51.5% win rate).

What is the cooldown of Zyra's ultimate?

Stranglethorns has a 110/100/90 second cooldown depending on its rank.

Build, runes and counters: full Zyra guide · every champion's combos · tier list