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Greenfather Cassiopeia Reroll= 0.08

Level 8
Placement
5.21
Top 4
21%
Contest.
48

Full composition

Ornn
Leona
Shen
Cassiopeia
HextechGunbladeArchangelsStaffArtifact_Dawncore
Fiddlesticks
TitansResolveSpiritVisageArchangelsStaff
Rammus
WarmogsArmorDragonsClawBrambleVest
Diana
Ivern
EmblemSpellweaver
Taric

Item combos — main carries (top 10)

Cassiopeia
Cassiopeia
ComboAvg placement
ArchangelsStaffArtifact_DawncoreHextechGunblade
5.00
BlueBuffHextechGunbladeNashorsTooth
7.00
AdaptiveHelmEmblemInvokerJeweledGauntlet
5.00
EmblemInvokerMorellonomiconVoidStaff
1.00
HextechGunbladeRedBuffSpearOfShojin
8.00
ArchangelsStaffHextechGunbladeMorellonomicon
5.00
ArchangelsStaffGiantSlayerGiantSlayer
8.00
ArchangelsStaffBlueBuffHextechGunblade
1.00
JeweledGauntletSpearOfShojinStrikersFlail
3.00
ArchangelsStaffRabadonsDeathcapSpearOfShojin
8.00
Fiddlesticks
Fiddlesticks
ComboAvg placement
ArchangelsStaffSpiritVisageTitansResolve
5.00
Artifact_AegisOfDuskGargoyleStoneplateWarmogsArmor
5.00
IonicSparkProtectorsVowSunfireCape
8.00
AdaptiveHelmAdaptiveHelmWarmogsArmor
1.00
Rammus
Rammus
ComboAvg placement
BrambleVestDragonsClawWarmogsArmor
5.00
Artifact_VoidGauntletDragonsClawSteadfastHeart
8.00
AdaptiveHelmAdaptiveHelmGargoyleStoneplate
8.00
SpiritVisageSteraksGageSunfireCape
1.00
SteadfastHeartSunfireCapeWarmogsArmor
8.00

Seen on the TOP ladders

No leaderboard player has played this comp in the last 10 observed games.

Matchups vs

vs Summoner Zyra 9 encounters 11%
vs Riftbeast Pebbles 8 encounters 50%
vs Battlemage Sivir 5 encounters 20%
vs Defender Cassiopeia 5 encounters 20%
vs Summoner Soraka 5 encounters 40%

Board variants

CassiopeiaFiddlesticksIvernLeonaOrnnRammusShen
Baseline
29% of games 5.75 avg placement
CassiopeiaDianaEliseIvernMorganaSentinelTaric
FiddlesticksLeonaOrnnRammusShen
DianaEliseMorganaSentinelTaric
14% of games 7.00 avg placement
CassiopeiaDianaEliseHecarimIvernKog'MawMorganaPebblesTaric
FiddlesticksLeonaOrnnRammusShen
DianaEliseHecarimKog'MawMorganaPebblesTaric
14% of games 5.00 avg placement
Real versions of this comp's final board: which exact group of champions shows up together, how often, and the average placement of those games. Not a game-by-game history (Riot only exposes the end-of-game board, never how it got there): a comparison of builds, not a timeline.

Board add-ons (9th/10th unit)

Base board — 9 units Not enough games with exactly this board, no add-ons
Not enough games with an extra unit for a reliable signal.
The main board above stops at 9 units: reaching a 10th slot needs level 10, which on its own already correlates strongly with a good placement. Below, the average placement of games with this base board plus one or two extra units, shown as a correlation to interpret, not a causal recommendation.

Augment path

Data unavailable. Riot's API doesn't populate the augments field for this set — verified directly on the collected sample (the "augments" field doesn't even appear in the response, across 23,000+ real participants checked). The field does exist in the official schema and worked on older sets, so this probably isn't permanent — this section will activate automatically as soon as it fills in again.