4 Aurora combos explained key by key: in which order to cast the abilities, when to use them and what each step does. The main combo is Q › E › Q. Further down: every ability's cooldown, cost and range, and the skill max order measured over ranked games.
When: An enemy is within range.
Twofold Hex curses the target, The Weirding deals damage and slows then puts you to safety, recast Twofold Hex to pull the active hexes.
When: A carry is isolated.
Across the Veil makes you leap, makes you invisible and speeds you up; Between Worlds releases a shockwave and creates a zone that slows.
When: You want to reposition.
Between Worlds creates a zone that lets you teleport from edge to edge.
When: A group of enemies approaches.
Between Worlds releases a shockwave and creates a zone that slows; Twofold Hex curses the enemies, The Weirding slows then puts you to safety, recast Twofold Hex to pull the active hexes.
Aurora plays at range, places Twofold Hex on several targets, then recasts to pull the hexes. Her ultimate creates a slowing zone in which she teleports freely: she repositions within the fight without ever overexposing herself.
A combo only comes back once its abilities are off cooldown: these values (rank 1 to max rank, in seconds) tell how long to wait between two combos. Source: Data Dragon 16.19.1.
| Ability | Cooldown (s) | Cost | Range |
|---|---|---|---|
| 9/8.5/8/7.5/7 | 60 Mana | 900 | |
| 22/21/20/19/18 | 80 Mana | 700 | |
| 15/14/13/12/11 | 80 Mana | 825 | |
| 140/120/100 | 100 Mana | 250 |
| 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| ● | ● | ● | ● | ● | |||||||||||
| ● | ● | ● | |||||||||||||
| ● | ● | ● | ● | ● | |||||||||||
| ● | ● |
The order shows which abilities reach rank 5 first; the grid shows the most-played level-up sequence with that order (measured over 49 games).
Harassment: Q › E › Q. An enemy is within range. Twofold Hex curses the target, The Weirding deals damage and slows then puts you to safety, recast Twofold Hex to pull the active hexes.
The most-played max order is Q > E > W (40 games, 30.0% win rate).
Between Worlds has a 140/120/100 second cooldown depending on its rank.
Build, runes and counters: full Aurora guide · every champion's combos · tier list