3 Diana combos explained key by key: in which order to cast the abilities, when to use them and what each step does. The main combo is Q › E › W › AA. Further down: every ability's cooldown, cost and range, and the skill max order measured over ranked games.
Diana combos
Written guide · based on the official ability texts
The basic combo
Q›E›W›AAAA
When: An enemy is within Crescent range.
Crescent Strike applies Moonlight, Lunar Rush dashes you onto the affected target with no delay, Pale Cascade gives damage and a shield, your attacks benefit from the attack speed.
The team engage
R›W›Q›E
When: Several enemies are grouped.
Moonfall reveals and pulls in nearby enemies then slows them; if you pull in a champion, the moonlight falls on you with damage increased per secondary target.
The chase
E›Q›E
When: You are chasing marked enemies.
Lunar Rush has no cooldown on an enemy affected by Moonlight; every other enemy loses the effect, even if not targeted.
Common mistakes
Casting Lunar Rush on a target without Moonlight.
Using the ultimate with no champion to pull in.
Forgetting that Lunar Rush removes Moonlight from other enemies.
Cooldowns, costs and ranges
A combo only comes back once its abilities are off cooldown: these values (rank 1 to max rank, in seconds) tell how long to wait between two combos. Source: Data Dragon 16.19.1.
Ability
Cooldown (s)
Cost
Range
Q · Crescent Strike
8/7.5/7/6.5/6
50 Mana
900
W · Pale Cascade
15/13.5/12/10.5/9
40/45/50/55/60 Mana
800
E · Lunar Rush
22/20/18/16/14
40/45/50/55/60 Mana
825
R · Moonfall
100/90/80
100 Mana
475
Official ability descriptions
PassiveMoonsilver Blade
Every third strike cleaves nearby enemies for an additional magic damage. After casting a spell, Diana gains Attack Speed for 5 seconds.
QCrescent Strike
Unleashes a bolt of lunar energy in an arc dealing magic damage.
Afflicts enemies struck with Moonlight, revealing them if they are not stealthed for 3 seconds.
WPale Cascade
Diana creates three orbiting spheres that detonate on contact with enemies to deal damage in an area. She also gains a temporary shield that absorbs damage. If her third sphere detonates, the shield gains additional strength.
ELunar Rush
Becomes the living embodiment of the vengeful moon, dashing to an enemy and dealing magic damage.
Lunar Rush has no cooldown when used to dash to an enemy afflicted with Moonlight. All other enemies will have the Moonlight debuff removed regardless of whether they were the target of Lunar Rush.
RMoonfall
Diana reveals and draws in all nearby enemies and slows them.
If Diana pulls in one or more enemy champions, the moonlight crashes down onto her after a short delay, dealing magic damage in an area around her, increased for each target beyond the first pulled.
Skill order
Max order: Q > W > E51.0% · 51 games
1
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14
15
Q
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W
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E
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The order shows which abilities reach rank 5 first; the grid shows the most-played level-up sequence with that order (measured over 55 games).
Riot's official tips for playing Diana
Landing Crescent Strike is critically important, but don't be afraid to miss. The cooldown is short and the mana cost is low.
Consider when to cast Lunar Rush without Moonlight and when to wait for another Crescent Strike.
Use Moonfall and Lunar Rush to stay on targets and activate Moonsilver Blade for extra damage.
How to play around Diana's combos
Dodge Crescent Strike, or move to safety if you are affected by Moonlight.
Pale Cascade orbs only last a few seconds. Avoid Diana and engage her after the shield dissipates.
Diana can play very aggressively if she uses Lunar Rush without Moonlight, but you can punish her by slowing or stunning her when she has no way to get back into position.
Frequently asked questions
What is Diana's main combo?
The basic combo: Q › E › W › AA. An enemy is within Crescent range. Crescent Strike applies Moonlight, Lunar Rush dashes you onto the affected target with no delay, Pale Cascade gives damage and a shield, your attacks benefit from the attack speed.
Which ability should I max first on Diana?
The most-played max order is Q > W > E (51 games, 51.0% win rate).
What is the cooldown of Diana's ultimate?
Moonfall has a 100/90/80 second cooldown depending on its rank.