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Lee Sin
Combos · Jungle

Lee Sin combos

the Blind Monk

3 Lee Sin combos explained key by key: in which order to cast the abilities, when to use them and what each step does. The main combo is Q › Q › AA › E › AA. Further down: every ability's cooldown, cost and range, and the skill max order measured over ranked games.

Lee Sin combos

Written guide · based on the official ability texts

The classic pick

Sonic Wave / Resonating Strike Q Sonic Wave / Resonating Strike Q AA AA Tempest / Cripple E AA AA

When: An enemy is isolated within Sonic Wave range.

Sonic Wave connects, Resonating Strike carries you to the target (damage based on their missing health). Follow with the fast attacks from your passive and Tempest to reveal and slow.

The ultimate engage

Sonic Wave / Resonating Strike Q Sonic Wave / Resonating Strike Q Dragon's Rage R

When: You want to remove a carry from their position.

After Resonating Strike, Dragon's Rage kicks the target backward: it damages the enemies it hits and knocks them up briefly. Aim at a target that will cross their line.

The escape or the reinforcement

Safeguard / Iron Will W Safeguard / Iron Will W Tempest / Cripple E

When: An ally is in danger or you need to get out.

Safeguard dashes you to an ally (who is also shielded if a champion), then Iron Will gives you omnivamp. Tempest and Cripple slow whoever is chasing.

Common mistakes

Cooldowns, costs and ranges

A combo only comes back once its abilities are off cooldown: these values (rank 1 to max rank, in seconds) tell how long to wait between two combos. Source: Data Dragon 16.19.1.

AbilityCooldown (s)CostRange
Q · Sonic Wave / Resonating Strike 10/9/8/7/6 50 Energy 1100
W · Safeguard / Iron Will 7 50 Energy 700
E · Tempest / Cripple 8 50 Energy 450
R · Dragon's Rage 110/85/60 — 375
Official ability descriptions
Flurry
PassiveFlurry
After Lee Sin uses an ability, his next 2 basic attacks gain Attack Speed and return Energy.
Sonic Wave / Resonating Strike
QSonic Wave / Resonating Strike
Sonic Wave: Lee Sin projects a discordant wave of sound to locate his enemies, dealing physical damage to the first enemy it encounters. If Sonic Wave hits, Lee Sin can cast Resonating Strike for the next 3 seconds.
Resonating Strike: Lee Sin dashes to the enemy hit by Sonic Wave, dealing physical damage based on the target's missing Health.
Safeguard / Iron Will
WSafeguard / Iron Will
Safeguard: Lee Sin rushes to target ally, shielding himself from damage. If the ally is a champion, they are also shielded. After using Safeguard, Lee Sin can cast Iron Will.
Iron Will: Lee Sin's intense training allows him to thrive in battle. Lee Sin gains Omnivamp.
Tempest / Cripple
ETempest / Cripple
Tempest: Lee Sin smashes the ground, sending out a shockwave that deals magic damage and reveals enemy units hit. If Tempest hits an enemy, Lee Sin can cast cripple.
Cripple: Lee Sin cripples nearby enemies damaged by Tempest, reducing their Move Speed. Move Speed recovers gradually over the duration.
Dragon's Rage
RDragon's Rage
Lee Sin performs a powerful roundhouse kick launching his target back, dealing physical damage to the target and any enemies they collide with. Enemies the target collides with are knocked into the air for a short duration. This technique was taught to him by Jesse Perring, although Lee Sin does not kick players off the map.

Skill order

Max order: Q > W > E51.5% · 165 games
123456789101112131415
QQ●●●●●
WW●●●●●
EE●●●
RR●●
Max order: Q > E > W33.3% · 24 games
123456789101112131415
QQ●●●●●
WW●●●
EE●●●●●
RR●●

The order shows which abilities reach rank 5 first; the grid shows the most-played level-up sequence with that order (measured over 243 games).

Riot's official tips for playing Lee Sin

How to play around Lee Sin's combos

Frequently asked questions

What is Lee Sin's main combo?

The classic pick: Q › Q › AA › E › AA. An enemy is isolated within Sonic Wave range. Sonic Wave connects, Resonating Strike carries you to the target (damage based on their missing health). Follow with the fast attacks from your passive and Tempest to reveal and slow.

Which ability should I max first on Lee Sin?

The most-played max order is Q > W > E (165 games, 51.5% win rate).

What is the cooldown of Lee Sin's ultimate?

Dragon's Rage has a 110/85/60 second cooldown depending on its rank.

Build, runes and counters: full Lee Sin guide · every champion's combos · tier list