BrokenMeta.gg
Teamfight Tactics League of Legends
FR EN
Lee Sin
Guide · Jungle

Lee Sin Guide

the Blind Monk
Fighter
Assassin
Tier B Jungle

Lee Sin, the Blind Monk, is a fighter and assassin champion of medium difficulty. Across our 2066 analysed ranked games, Lee Sin is mostly played in the Jungle (100% of its games), with a 50.1% win rate in that role: tier B among Jungle champions (#24 of 48, ranked by win rate). Lee Sin's damage is mostly physical (80%): armor is the best defensive answer against this champion. Win rate varies with game length: 53.2% in short games (under 25 min, 727 games) versus 48.3% in medium-length games (25 to 35 min).

Average KDA
7.7 / 5.3 / 8.6
ratio 3.1
Damage / min
672
CS / min
6.6
Gold / min
453
Kill participation
55%
Vision / min
1.17

Averages measured over 2066 Jungle games played with Lee Sin, from our ranked Solo/Duo data collection.

Combos and how to play

Written guide · based on the official ability texts

Lee Sin is a jungler built on mobility and initiative. He chains two-part abilities (Sonic Wave / Resonating Strike, Safeguard / Iron Will, Tempest / Cripple) to chase, protect or escape. His passive speeds up his next two attacks after each ability, which rewards fast chains. His ultimate kicks the target backward and damages whoever it hits.

The classic pick
Sonic Wave / Resonating Strike Q Sonic Wave / Resonating Strike Q AA AA Tempest / Cripple E AA AA

When: An enemy is isolated within Sonic Wave range.

Sonic Wave connects, Resonating Strike carries you to the target (damage based on their missing health). Follow with the fast attacks from your passive and Tempest to reveal and slow.

The ultimate engage
Sonic Wave / Resonating Strike Q Sonic Wave / Resonating Strike Q Dragon's Rage R

When: You want to remove a carry from their position.

After Resonating Strike, Dragon's Rage kicks the target backward: it damages the enemies it hits and knocks them up briefly. Aim at a target that will cross their line.

The escape or the reinforcement
Safeguard / Iron Will W Safeguard / Iron Will W Tempest / Cripple E

When: An ally is in danger or you need to get out.

Safeguard dashes you to an ally (who is also shielded if a champion), then Iron Will gives you omnivamp. Tempest and Cripple slow whoever is chasing.

Laning phase

In the jungle, keep some energy: each two-part ability costs some. Use Tempest to reveal enemies and Sonic Wave to engage. Safeguard lets you dash to an ally, which works as well to protect them as to join a fight.

Common mistakes

Riot's official tips for playing Lee Sin

Build, runes and summoner spells

The most-played core build is Black Cleaver, Death's Dance, and Eclipse (308 games, 58.1% win rate).

308 games · 58.1%
231 games · 55.4%
150 games · 53.3%

Summoner spells

FlashSmite Flash + Smite50.1% · 2066 games

Most-played runes

Conqueror
Conqueror + Inspiration
50.7% · 1821 games
Primary tree · Precision
Triumph100%
Legend: Alacrity97%
Coup de Grace66%
Secondary tree · Inspiration
Cosmic Insight100%
Magical Footwear96%
Shards
Attack speed93%
Adaptive force100%
Health scaling65%
Conqueror
Conqueror + Domination
47.2% · 142 games
Primary tree · Precision
Triumph97%
Legend: Alacrity91%
Coup de Grace84%
Secondary tree · Domination
Sudden Impact99%
Treasure Hunter89%
Shards
Attack speed83%
Adaptive force99%
Health scaling89%
Dark Harvest
Dark Harvest + Precision
50.0% · 44 games
Primary tree · Domination
Sudden Impact100%
Grisly Mementos89%
Treasure Hunter75%
Secondary tree · Precision
Triumph89%
Legend: Alacrity52%
Shards
Attack speed50%
Adaptive force100%
Health scaling66%

For each row, the most picked rune among the games played with this page (share of games in brackets).

Which items to build against the enemy team?

We sort every game by the enemy team's damage. These are Lee Sin's completed items and their win rate in each situation; "▲" marks an item that does at least 3 points better than its usual win rate.

Mostly magic-damage enemy team53.2% · 543 games
At least 50% of their damage is magic

The item that stands out most is Sundered Sky: 58.5% win rate, +7 points versus its usual win rate.

Mostly physical-damage enemy team49.2% · 547 games
Less than 35% of their damage is magic
Eclipse 51.5%
Black Cleaver 57.4% ▲
Sundered Sky 47.7% ▼
Profane Hydra 44.7% ▼

The item that stands out most is Black Cleaver: 57.4% win rate, +4 points versus its usual win rate.

Balanced enemy team48.9% · 976 games
Mixed physical and magic damage

No item clearly stands out in this situation: the usual build remains the reference.

Counters and matchups

Who counters Lee Sin in the Jungle

Shaco Lee Sin: 30.3%33 games

Shaco has the edge in 70% of the 33 Jungle duels against Lee Sin. See the Shaco guide.

Jayce Lee Sin: 31.0%29 games

Jayce has the edge in 69% of the 29 Jungle duels against Lee Sin. See the Jayce guide.

Naafiri Lee Sin: 38.9%36 games

Naafiri has the edge in 61% of the 36 Jungle duels against Lee Sin. See the Naafiri guide.

Vi Lee Sin: 41.7%60 games

Vi has the edge in 58% of the 60 Jungle duels against Lee Sin. See the Vi guide.

Shyvana Lee Sin: 48.4%31 games

Shyvana has the edge in 52% of the 31 Jungle duels against Lee Sin. See the Shyvana guide.

Who Lee Sin is strong against

Hecarim62.5% · 32 games
Kayn60.7% · 28 games
Viego57.4% · 61 games
Wukong55.3% · 38 games
Jarvan IV54.5% · 55 games

How to play against Lee Sin

Riot's official tips.

Win rates measured over direct same-role duels; only matchups with more than 15 games are listed. See all of Lee Sin's matchups.

Abilities

Flurry
PassiveFlurry
After Lee Sin uses an ability, his next 2 basic attacks gain Attack Speed and return Energy.
Sonic Wave / Resonating Strike
QSonic Wave / Resonating Strike
Sonic Wave: Lee Sin projects a discordant wave of sound to locate his enemies, dealing physical damage to the first enemy it encounters. If Sonic Wave hits, Lee Sin can cast Resonating Strike for the next 3 seconds.
Resonating Strike: Lee Sin dashes to the enemy hit by Sonic Wave, dealing physical damage based on the target's missing Health.
Safeguard / Iron Will
WSafeguard / Iron Will
Safeguard: Lee Sin rushes to target ally, shielding himself from damage. If the ally is a champion, they are also shielded. After using Safeguard, Lee Sin can cast Iron Will.
Iron Will: Lee Sin's intense training allows him to thrive in battle. Lee Sin gains Omnivamp.
Tempest / Cripple
ETempest / Cripple
Tempest: Lee Sin smashes the ground, sending out a shockwave that deals magic damage and reveals enemy units hit. If Tempest hits an enemy, Lee Sin can cast cripple.
Cripple: Lee Sin cripples nearby enemies damaged by Tempest, reducing their Move Speed. Move Speed recovers gradually over the duration.
Dragon's Rage
RDragon's Rage
Lee Sin performs a powerful roundhouse kick launching his target back, dealing physical damage to the target and any enemies they collide with. Enemies the target collides with are knocked into the air for a short duration. This technique was taught to him by Jesse Perring, although Lee Sin does not kick players off the map.

Frequently asked questions

What is the best build for Lee Sin?

The most-played core build is Black Cleaver, Death's Dance, and Eclipse (308 games, 58.1% win rate).

Who counters Lee Sin?

Lee Sin's toughest matchups in the Jungle are Shaco (30.3% win rate over 33 games), Jayce (31.0% win rate over 29 games), and Naafiri (38.9% win rate over 36 games).

What are Lee Sin's best matchups?

Lee Sin posts its best win rates against Hecarim (62.5%), Kayn (60.7%), and Viego (57.4%).

What game length suits Lee Sin best?

Win rate varies with game length: 53.2% in short games (under 25 min, 727 games) versus 48.3% in medium-length games (25 to 35 min).

Which runes should I play on Lee Sin?

The most-played rune page uses Conqueror with the Inspiration secondary tree (1821 games, 50.7% win rate).

Full Lee Sin page · League of Legends tier list · All champion guides