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Naafiri
Guide · Jungle

Naafiri Guide

the Hound of a Hundred Bites
Assassin
Fighter
Tier B Jungle

Naafiri, the Hound of a Hundred Bites, is an assassin and fighter champion that is easy to pick up. Across our 715 analysed ranked games, Naafiri is mostly played in the Jungle (82% of its games), and more rarely in Mid (18%), with a 44.6% win rate in that role: tier B among Jungle champions (#27 of 48, ranked by win rate). Naafiri's damage is mostly physical (91%): armor is the best defensive answer against this champion. Win rate stays steady whatever the game length (43.3% to 46.3%): a reliable pick in every phase of the game.

Updated Oct 10 2026 · Patch 26.22

Average KDA
7.5 / 5.4 / 7.2
ratio 2.7
Damage / min
714
CS / min
7.0
Gold / min
458
Kill participation
51%
Vision / min
0.97

Averages measured over 588 Jungle games played with Naafiri, from our ranked Solo/Duo data collection.

How to play and combo preview

Written guide · based on the official ability texts

Naafiri is an assassin who fights with her pack: pack members appear and attack the targets of her attacks and abilities. Darkin Daggers applies bleeds, The Call of the Pack makes her untargetable and summons extra members, Eviscerate recalls and heals the pack, and Hounds' Pursuit strikes a champion with the whole pack.

The trade
Darkin Daggers Q Darkin Daggers Q AA AA Eviscerate E

When: An enemy is within dagger range.

Two Darkin Daggers apply a bleed then bonus damage; the pack leaps onto the first champion hit; Eviscerate dashes you and deals damage around you.

The execution
Hounds' Pursuit R Hounds' Pursuit R Darkin Daggers Q

When: A champion is low.

Hounds' Pursuit sends you and your pack dashing onto a champion; you reveal nearby enemies and can recast if you score a takedown (without a shield the second time).

See all 3 Naafiri combos: key order, when to cast them, cooldowns →

Laning phase

Your pack attacks with you: stay close to your opponent so it deals its damage. The daggers apply a bleed; the second deals bonus damage if the target is already bleeding.

Common mistakes

Build, runes and summoner spells

The most-played core build is Black Cleaver, Death's Dance, and Voltaic Cyclosword (116 games, 52.6% win rate).

116 games · 52.6%
48 games · 45.8%
42 games · 52.4%

Skill order

Max order : Q > E > W39.2% · 79 games
123456789101112131415
QQ●●●●●
WW●●●
EE●●●●●
RR●●

The order shows which abilities reach rank 5 first; the grid shows the most-played level-up sequence with that order (measured over 92 games).

Starting items

Scorchclaw Pup37.1% · 35 games

First completed items, in order

27 games · 44.4%
17 games · 47.1%

Laning phase (averages)

At 10 min: 3966 gold, 69 CS, 3859 XP. At 15 min: 6230 gold, 106 CS, 6527 XP.

Summoner spells

FlashSmite Flash + Smite44.4% · 574 games

Most-played runes

Conqueror
Conqueror + Inspiration
44.4% · 486 games
Primary tree · Precision
Triumph100%
Legend: Alacrity50%
Coup de Grace66%
Secondary tree · Inspiration
Cosmic Insight94%
Magical Footwear87%
Shards
Attack speed78%
Adaptive force100%
Health scaling75%
Conqueror
Conqueror + Domination
51.7% · 60 games
Primary tree · Precision
Triumph100%
Legend: Alacrity72%
Coup de Grace85%
Secondary tree · Domination
Sudden Impact98%
Treasure Hunter80%
Shards
Attack speed85%
Adaptive force100%
Health scaling85%

For each row, the most picked rune among the games played with this page (share of games in brackets).

Which items to build against the enemy team?

We sort every game by the enemy team's damage. These are Naafiri's completed items and their win rate in each situation; "▲" marks an item that does at least 3 points better than its usual win rate.

Mostly magic-damage enemy team46.9% · 162 games
At least 50% of their damage is magic

The item that stands out most is Black Cleaver: 58.5% win rate, +10 points versus its usual win rate.

Mostly physical-damage enemy team45.0% · 151 games
Less than 35% of their damage is magic
Death's Dance 40.7% ▼
Axiom Arc 34.3% ▼
Spear of Shojin 38.5% ▼
Eclipse 40.0% ▲

The item that stands out most is Eclipse: 40.0% win rate, +5 points versus its usual win rate.

Balanced enemy team42.9% · 275 games
Mixed physical and magic damage
Black Cleaver 43.0% ▼
Axiom Arc 47.1% ▲
Serpent's Fang 49.0% ▲

The item that stands out most is Axiom Arc: 47.1% win rate, +6 points versus its usual win rate.

Counters and matchups

Who counters Naafiri in the Jungle

Wukong Naafiri: 26.7%15 games

Wukong has the edge in 73% of the 15 Jungle duels against Naafiri. See the Wukong guide.

Lee Sin Naafiri: 62.2%37 games

Lee Sin has the edge in 38% of the 37 Jungle duels against Naafiri. See the Lee Sin guide.

Who Naafiri is strong against

Lee Sin62.2% · 37 games
Wukong26.7% · 15 games

Win rates measured over direct same-role duels; only matchups with more than 15 games are listed. See all of Naafiri's matchups.

Naafiri Jungle: what our games say

Laning phase against the Jungle average

MeasureNaafiriJungle averageGap
Gold at 10 min39664023−57
CS at 10 min6969+0
XP at 10 min38593898−38
Gold at 15 min62306322−92
CS at 15 min106106+0
XP at 15 min65276602−75

Measured over 92 Naafiri games with a timeline; the average covers 69 champions played Jungle in our ranked games.

Win rate by game length

short under 25 min46.3 %205 games
medium-length 25 to 35 min43.3 %321 games
long over 35 min45.2 %62 games

Best result: short (under 25 min). Only groups of at least 30 games are shown. A gap of several points shows the phase where the champion is the most reliable.

Naafiri in another role

RoleGamesWin rateCS/minGold/minMost-built items
Mid12745.7 %7.0433Voltaic CycloswordSerylda's GrudgeAxiom Arc

Roles where we have at least 40 Naafiri games.

Abilities

We Are More
PassiveWe Are More
Naafiri spawns packmates that attack the targets of her attacks and abilities.
Darkin Daggers
QDarkin Daggers
Naafiri hurls up to two daggers, each inflicting bleed, or each inflicting bonus damage if the target is already bleeding.

Packmates leap to attack the first champion or monster hit by this skill.
The Call of the Pack
WThe Call of the Pack
Naafiri becomes Untargetable and empowers her pack, spawning additional packmates and gaining increased Move Speed and Attack Damage.
Eviscerate
EEviscerate
Naafiri dashes and damages enemies in an area around her, recalling her packmates and fully healing them.
Hounds' Pursuit
RHounds' Pursuit
Naafiri and her packmates dash at a champion, dealing damage. Naafiri reveals nearby enemies if she scores a takedown and can recast this Ability once. The second cast grants a shield.

Other Jungle champions to know

Most played

Lee Sin50.1 %Graves49.2 %Qiyana51.4 %Viego47.2 %Jarvan IV50.4 %Hecarim49.2 %Talon51.2 %Sylas50.2 %

Strongest (at least 100 games)

Rek'Sai58.7 %Quinn56.9 %Briar55.4 %Kayn54.3 %Shaco53.4 %Nidalee53.3 %Vi53.0 %Rammus52.9 %

Frequently asked questions

What is the best build for Naafiri?

The most-played core build is Black Cleaver, Death's Dance, and Voltaic Cyclosword (116 games, 52.6% win rate).

Who counters Naafiri?

Naafiri's toughest matchups in the Jungle are Wukong (26.7% win rate over 15 games) and Lee Sin (62.2% win rate over 37 games).

What are Naafiri's best matchups?

Naafiri posts its best win rates against Lee Sin (62.2%) and Wukong (26.7%).

What game length suits Naafiri best?

Win rate stays steady whatever the game length (43.3% to 46.3%): a reliable pick in every phase of the game.

Which runes should I play on Naafiri?

The most-played rune page uses Conqueror with the Inspiration secondary tree (486 games, 44.4% win rate).

Full Naafiri page · League of Legends tier list · All champion guides