Naafiri, the Hound of a Hundred Bites, is an assassin and fighter champion that is easy to pick up. Across our 715 analysed ranked games, Naafiri is mostly played in the Jungle (82% of its games), and more rarely in Mid (18%), with a 44.6% win rate in that role: tier C among Jungle champions (#42 of 48, ranked by win rate). Naafiri's damage is mostly physical (91%): armor is the best defensive answer against this champion. Win rate stays steady whatever the game length (43.3% to 46.3%): a reliable pick in every phase of the game.
Averages measured over 588 Jungle games played with Naafiri, from our ranked Solo/Duo data collection.
Naafiri is an assassin who fights with her pack: pack members appear and attack the targets of her attacks and abilities. Darkin Daggers applies bleeds, The Call of the Pack makes her untargetable and summons extra members, Eviscerate recalls and heals the pack, and Hounds' Pursuit strikes a champion with the whole pack.
When: An enemy is within dagger range.
Two Darkin Daggers apply a bleed then bonus damage; the pack leaps onto the first champion hit; Eviscerate dashes you and deals damage around you.
When: A champion is low.
Hounds' Pursuit sends you and your pack dashing onto a champion; you reveal nearby enemies and can recast if you score a takedown (without a shield the second time).
When: A fight begins.
The Call of the Pack makes you untargetable, summons extra members and gives you speed and attack damage; Eviscerate recalls and fully heals the pack.
Your pack attacks with you: stay close to your opponent so it deals its damage. The daggers apply a bleed; the second deals bonus damage if the target is already bleeding.
The most-played core build is Black Cleaver, Death's Dance, and Voltaic Cyclosword (116 games, 52.6% win rate).
For each row, the most picked rune among the games played with this page (share of games in brackets).
We sort every game by the enemy team's damage. These are Naafiri's completed items and their win rate in each situation; "▲" marks an item that does at least 3 points better than its usual win rate.
The item that stands out most is Black Cleaver: 58.5% win rate, +10 points versus its usual win rate.
The item that stands out most is Eclipse: 40.0% win rate, +5 points versus its usual win rate.
The item that stands out most is Axiom Arc: 47.1% win rate, +6 points versus its usual win rate.
Graves has the edge in 62% of the 16 Jungle duels against Naafiri. See the Graves guide.
Kha'Zix has the edge in 60% of the 15 Jungle duels against Naafiri. See the Kha'Zix guide.
Qiyana has the edge in 60% of the 15 Jungle duels against Naafiri. See the Qiyana guide.
Shyvana has the edge in 56% of the 16 Jungle duels against Naafiri. See the Shyvana guide.
Sylas has the edge in 53% of the 17 Jungle duels against Naafiri. See the Sylas guide.
Win rates measured over direct same-role duels; only matchups with more than 15 games are listed. See all of Naafiri's matchups.
The most-played core build is Black Cleaver, Death's Dance, and Voltaic Cyclosword (116 games, 52.6% win rate).
Naafiri's toughest matchups in the Jungle are Graves (37.5% win rate over 16 games), Kha'Zix (40.0% win rate over 15 games), and Qiyana (40.0% win rate over 15 games).
Naafiri posts its best win rates against Lee Sin (61.1%), Vi (53.3%), and Viego (50.0%).
Win rate stays steady whatever the game length (43.3% to 46.3%): a reliable pick in every phase of the game.
The most-played rune page uses Conqueror with the Inspiration secondary tree (486 games, 44.4% win rate).
Full Naafiri page · League of Legends tier list · All champion guides