Quinn, Demacia's Wings, is a marksman and assassin champion of medium difficulty. Across our 561 analysed ranked games, Quinn is mostly played in the Jungle (47% of its games), and more rarely in Top (37%) and in Mid (16%), with a 56.9% win rate in that role: tier A among Jungle champions (#6 of 48, ranked by win rate). Quinn's damage is mostly physical (90%): armor is the best defensive answer against this champion. 10% of that damage is true damage and therefore ignores resistances. Win rate varies with game length: 70.0% in long games (over 35 min, 40 games) versus 54.0% in medium-length games (25 to 35 min).
Updated Oct 10 2026 · Patch 26.22
Averages measured over 262 Jungle games played with Quinn, from our ranked Solo/Duo data collection.
Quinn is a marksman-assassin who fights alongside Valor, her eagle: Harrier periodically marks enemies, and her first attack on a marked target deals bonus damage. Blinding Assault limits vision, Vault knocks her back after an impact, and Behind Enemy Lines makes her fly at high speed with Valor.
When: An enemy is marked by Harrier.
Blinding Assault marks and limits vision before damaging nearby enemies; your attack on a marked target deals bonus damage; Vault damages, slows and sends you back.
When: You want vision.
Activating Heightened Senses makes Valor reveal a large area.
See all 3 Quinn combos: key order, when to cast them, cooldowns →
Attack the target marked by Harrier first: your first attack deals bonus damage. Heightened Senses gives you attack and movement speed after attacking a marked target.
The most-played core build is Lord Dominik's Regards, Edge of Night, and Hubris (60 games, 66.7% win rate).
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The order shows which abilities reach rank 5 first; the grid shows the most-played level-up sequence with that order (measured over 69 games).
At 10 min: 4156 gold, 70 CS, 3980 XP. At 15 min: 6727 gold, 108 CS, 6905 XP.
For each row, the most picked rune among the games played with this page (share of games in brackets).
We sort every game by the enemy team's damage. These are Quinn's completed items and their win rate in each situation; "▲" marks an item that does at least 3 points better than its usual win rate.
The item that stands out most is Edge of Night: 68.6% win rate, +6 points versus its usual win rate.
No item clearly stands out in this situation: the usual build remains the reference.
No item clearly stands out in this situation: the usual build remains the reference.
Win rates measured over direct same-role duels; only matchups with more than 15 games are listed. See all of Quinn's matchups.
| Measure | Quinn | Jungle average | Gap |
|---|---|---|---|
| Gold at 10 min | 4156 | 4023 | +133 |
| CS at 10 min | 70 | 69 | +1 |
| XP at 10 min | 3980 | 3898 | +83 |
| Gold at 15 min | 6727 | 6322 | +404 |
| CS at 15 min | 108 | 106 | +3 |
| XP at 15 min | 6905 | 6602 | +303 |
Measured over 69 Quinn games with a timeline; the average covers 69 champions played Jungle in our ranked games.
Best result: long (over 35 min). Only groups of at least 30 games are shown. A gap of several points shows the phase where the champion is the most reliable.
Roles where we have at least 40 Quinn games.
The most-played core build is Lord Dominik's Regards, Edge of Night, and Hubris (60 games, 66.7% win rate).
Win rate varies with game length: 70.0% in long games (over 35 min, 40 games) versus 54.0% in medium-length games (25 to 35 min).
The most-played rune page uses Electrocute with the Sorcery secondary tree (113 games, 56.6% win rate).
Full Quinn page · League of Legends tier list · All champion guides