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Teamfight Tactics League of Legends
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Quinn
Champion

Quinn

Demacia's Wings
Marksman
Assassin

Lore

Quinn is an elite ranger-knight of Demacia, who undertakes dangerous missions deep in enemy territory. She and her legendary eagle, Valor, share an unbreakable bond, and their foes are often slain before they realize they are fighting not one, but two of the kingdom's greatest heroes. Nimble and acrobatic when required, Quinn takes aim with her crossbow while Valor marks their elusive targets from above, making them a deadly pair on the battlefield.

Abilities

Harrier
PassiveHarrier
Valor, Quinn's Demacian eagle, periodically marks enemies with Harrier. Quinn's first basic attack against Harrier targets will deal bonus physical damage.
Blinding Assault
QBlinding Assault
Quinn calls Valor to mark an enemy and hinder its vision before damaging all enemies in the immediate area.
Cooldown : 11/10.5/10/9.5/9s Cost : 50/55/60/65/70 Mana Range : 1025
Heightened Senses
WHeightened Senses
Passively grants Quinn Attack Speed and Move Speed after she attacks a Harrier target. Activate to have Valor reveal a large area nearby.
Cooldown : 50/45/40/35/30s Range : 2100
Vault
EVault
Quinn dashes to an enemy, dealing physical damage and slowing the target's Move Speed. Upon reaching the target, she leaps off the target, briefly interrupting it, and lands near her maximum Attack Range away from the target.
Cooldown : 12/11/10/9/8s Cost : 50 Mana Range : 675
Behind Enemy Lines
RBehind Enemy Lines
Quinn and Valor team up to fly around at great speed. Ending the ability casts Skystrike, which deals damage to nearby enemies and marks champions with Harrier.
Cooldown : 3s Cost : 50/25/0 Mana Range : 700

Difficulty profile

Attack
9/10
Defense
4/10
Magic
2/10
Difficulty
5/10

Base stats (level 1)

Health
565
HP regen (/5s)
5.5
Mana
269
Armor
28
Magic resist
33
Attack damage
59
Attack speed
0.668
Movement speed
330
Range
525

Role distribution

Jungle
0.8% pick
60.0% WR
Top
0.8% pick
43.3% WR
Mid
0.3% pick
40.5% WR

Real pick rate (among Gold-to-Challenger ranked games collected on EUW/NA/BR/KR) and real win rate, from a still-modest sample -- not yet at the scale of this site's TFT comp tracker. A role without enough observed games doesn't show up here.

Most built items

ItemGamesPick rateWinrate
168 56.8% 50.0%
150 50.7% 56.0%
150 50.7% 54.0%
147 49.7% 59.2%
111 37.5% 58.6%
107 36.1% 46.7%
91 30.7% 53.8%
80 27.0% 48.8%
75 25.3% 65.3%
70 23.6% 40.0%
59 19.9% 57.6%
54 18.2% 63.0%
41 13.9% 39.0%
40 13.5% 40.0%
39 13.2% 48.7%

Real pick rate and win rate among collected games, all roles combined.

Most played runes

RunesGamesPick rateWinrate
Electrocute Sorcery Electrocute — Sorcery
153 51.7% 51.6%
Electrocute Precision Electrocute — Precision
32 10.8% 37.5%
Press the Attack Domination Press the Attack — Domination
22 7.4% 45.5%
First Strike Precision First Strike — Precision
21 7.1% 71.4%
Press the Attack Sorcery Press the Attack — Sorcery
16 5.4% 43.8%

Real pick rate and win rate for each keystone + secondary tree combo, among collected games.

Lane matchups

Jungle
ChampionGamesWinrate
10 70.0%

Real win rate against each lane opponent seen in the collected games -- an opponent not listed doesn't have enough observed games yet.