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Graves
Guide · Jungle

Graves Guide

the Outlaw
Marksman
Tier C Jungle

Graves, the Outlaw, is a marksman champion that is easy to pick up. Across our 1121 analysed ranked games, Graves is mostly played in the Jungle (100% of its games), with a 49.2% win rate in that role: tier C among Jungle champions (#32 of 48, ranked by win rate). Graves's damage is mostly physical (86%): armor is the best defensive answer against this champion. Win rate stays steady whatever the game length (48.7% to 51.2%): a reliable pick in every phase of the game.

Average KDA
8.1 / 5.5 / 6.6
ratio 2.7
Damage / min
775
CS / min
7.8
Gold / min
493
Kill participation
51%
Vision / min
1.01

Averages measured over 1121 Jungle games played with Graves, from our ranked Solo/Duo data collection.

Combos and how to play

Written guide · based on the official ability texts

Graves is a marksman-jungler with a unique shotgun: each attack fires four pellets that do not pass through units, and he has to reload when out of ammo. Quickdraw gives him armor and magic resistance, Smoke Screen reduces enemy vision, and Collateral Damage deals heavy damage to the first champion hit.

The melee combo
Quickdraw E AA AA End of the Line Q AA AA

When: An enemy is close.

Quickdraw brings you closer and gives you armor; your attacks reduce its cooldown, End of the Line explodes after 1 second or on contact with an obstacle.

The control zone
Smoke Screen W End of the Line Q Quickdraw E AA AA

When: You want to reduce the enemy's vision.

Smoke Screen damages and briefly slows and reduces the field of vision; follow with End of the Line and Quickdraw.

The cone ultimate
Collateral Damage R

When: Enemies are in a line.

Collateral Damage deals heavy damage to the first champion hit then explodes in a cone: aim at a front-line enemy with others behind.

Laning phase

Your pellets do not pass through units: stand at short range to hit with all of them. Quickdraw recharges when you hit with your basic attacks and gives you a defensive bonus.

Common mistakes

Riot's official tips for playing Graves

Build, runes and summoner spells

The most-played core build is Lord Dominik's Regards, The Collector, and Hubris (329 games, 54.7% win rate).

329 games · 54.7%
196 games · 57.1%
170 games · 60.6%

Summoner spells

FlashSmite Flash + Smite49.2% · 1117 games

Most-played runes

Dark Harvest
Dark Harvest + Precision
48.0% · 510 games
Primary tree · Domination
Sudden Impact100%
Grisly Mementos73%
Treasure Hunter98%
Secondary tree · Precision
Legend: Alacrity99%
Triumph97%
Shards
Attack speed99%
Adaptive force100%
Health scaling82%
Fleet Footwork
Fleet Footwork + Inspiration
51.0% · 510 games
Primary tree · Precision
Triumph100%
Legend: Alacrity99%
Coup de Grace70%
Secondary tree · Inspiration
Cosmic Insight84%
Magical Footwear68%
Shards
Attack speed99%
Adaptive force100%
Health scaling87%
Fleet Footwork
Fleet Footwork + Domination
47.9% · 73 games
Primary tree · Precision
Triumph100%
Legend: Alacrity99%
Coup de Grace99%
Secondary tree · Domination
Treasure Hunter96%
Sixth Sense66%
Shards
Attack speed100%
Adaptive force100%
Health scaling82%

For each row, the most picked rune among the games played with this page (share of games in brackets).

Which items to build against the enemy team?

We sort every game by the enemy team's damage. These are Graves's completed items and their win rate in each situation; "▲" marks an item that does at least 3 points better than its usual win rate.

Mostly magic-damage enemy team53.2% · 346 games
At least 50% of their damage is magic

The item that stands out most is Lord Dominik's Regards: 58.5% win rate, +5 points versus its usual win rate.

Mostly physical-damage enemy team51.1% · 280 games
Less than 35% of their damage is magic

The item that stands out most is Infinity Edge: 60.7% win rate, +3 points versus its usual win rate.

Balanced enemy team45.5% · 495 games
Mixed physical and magic damage

No item clearly stands out in this situation: the usual build remains the reference.

Counters and matchups

Who counters Graves in the Jungle

Vi Graves: 35.3%17 games

Vi has the edge in 65% of the 17 Jungle duels against Graves. See the Vi guide.

Jarvan IV Graves: 40.0%20 games

Jarvan IV has the edge in 60% of the 20 Jungle duels against Graves. See the Jarvan IV guide.

Nocturne Graves: 42.1%19 games

Nocturne has the edge in 58% of the 19 Jungle duels against Graves. See the Nocturne guide.

Hecarim Graves: 42.9%21 games

Hecarim has the edge in 57% of the 21 Jungle duels against Graves. See the Hecarim guide.

Nidalee Graves: 42.9%21 games

Nidalee has the edge in 57% of the 21 Jungle duels against Graves. See the Nidalee guide.

Who Graves is strong against

Naafiri62.5% · 16 games
Talon60.0% · 25 games
Qiyana59.3% · 27 games
Viego55.9% · 34 games
Master Yi55.0% · 20 games

How to play against Graves

Riot's official tips.

Win rates measured over direct same-role duels; only matchups with more than 15 games are listed. See all of Graves's matchups.

Abilities

New Destiny
PassiveNew Destiny
Graves' shotgun has some unique properties. He must reload when he runs out of ammo. Attacks fire 4 bullets, which cannot pass through units. Non-champions struck by multiple bullets are knocked back.
End of the Line
QEnd of the Line
Graves fires an explosive shell that detonates after 1 second, or after colliding with terrain.
Smoke Screen
WSmoke Screen
Graves fires a smoke canister at the target area creating a cloud of smoke that reduces sight range. Enemies caught in the initial impact are dealt magic damage and have their Move Speed reduced briefly.
Quickdraw
EQuickdraw
Graves dashes forward gaining an Armor and Magic Resist boost for several seconds. If Graves dashes towards an enemy champion, gain two stacks of True Grit instead. Hitting enemies with basic attacks lowers the cooldown of this skill and refreshes the resistance boost.
Collateral Damage
RCollateral Damage
Graves fires an explosive shell dealing heavy damage to the first champion it hits. After hitting a champion or reaching the end of its range, the shell explodes dealing damage in a cone.

Frequently asked questions

What is the best build for Graves?

The most-played core build is Lord Dominik's Regards, The Collector, and Hubris (329 games, 54.7% win rate).

Who counters Graves?

Graves's toughest matchups in the Jungle are Vi (35.3% win rate over 17 games), Jarvan IV (40.0% win rate over 20 games), and Nocturne (42.1% win rate over 19 games).

What are Graves's best matchups?

Graves posts its best win rates against Naafiri (62.5%), Talon (60.0%), and Qiyana (59.3%).

What game length suits Graves best?

Win rate stays steady whatever the game length (48.7% to 51.2%): a reliable pick in every phase of the game.

Which runes should I play on Graves?

The most-played rune page uses Dark Harvest with the Precision secondary tree (510 games, 48.0% win rate).

Full Graves page · League of Legends tier list · All champion guides