Graves, the Outlaw, is a marksman champion that is easy to pick up. Across our 1121 analysed ranked games, Graves is mostly played in the Jungle (100% of its games), with a 49.2% win rate in that role: tier C among Jungle champions (#32 of 48, ranked by win rate). Graves's damage is mostly physical (86%): armor is the best defensive answer against this champion. Win rate stays steady whatever the game length (48.7% to 51.2%): a reliable pick in every phase of the game.
Averages measured over 1121 Jungle games played with Graves, from our ranked Solo/Duo data collection.
Graves is a marksman-jungler with a unique shotgun: each attack fires four pellets that do not pass through units, and he has to reload when out of ammo. Quickdraw gives him armor and magic resistance, Smoke Screen reduces enemy vision, and Collateral Damage deals heavy damage to the first champion hit.
When: An enemy is close.
Quickdraw brings you closer and gives you armor; your attacks reduce its cooldown, End of the Line explodes after 1 second or on contact with an obstacle.
When: You want to reduce the enemy's vision.
Smoke Screen damages and briefly slows and reduces the field of vision; follow with End of the Line and Quickdraw.
When: Enemies are in a line.
Collateral Damage deals heavy damage to the first champion hit then explodes in a cone: aim at a front-line enemy with others behind.
Your pellets do not pass through units: stand at short range to hit with all of them. Quickdraw recharges when you hit with your basic attacks and gives you a defensive bonus.
The most-played core build is Lord Dominik's Regards, The Collector, and Hubris (329 games, 54.7% win rate).
For each row, the most picked rune among the games played with this page (share of games in brackets).
We sort every game by the enemy team's damage. These are Graves's completed items and their win rate in each situation; "▲" marks an item that does at least 3 points better than its usual win rate.
The item that stands out most is Lord Dominik's Regards: 58.5% win rate, +5 points versus its usual win rate.
The item that stands out most is Infinity Edge: 60.7% win rate, +3 points versus its usual win rate.
No item clearly stands out in this situation: the usual build remains the reference.
Vi has the edge in 65% of the 17 Jungle duels against Graves. See the Vi guide.
Jarvan IV has the edge in 60% of the 20 Jungle duels against Graves. See the Jarvan IV guide.
Nocturne has the edge in 58% of the 19 Jungle duels against Graves. See the Nocturne guide.
Hecarim has the edge in 57% of the 21 Jungle duels against Graves. See the Hecarim guide.
Nidalee has the edge in 57% of the 21 Jungle duels against Graves. See the Nidalee guide.
Win rates measured over direct same-role duels; only matchups with more than 15 games are listed. See all of Graves's matchups.
The most-played core build is Lord Dominik's Regards, The Collector, and Hubris (329 games, 54.7% win rate).
Graves's toughest matchups in the Jungle are Vi (35.3% win rate over 17 games), Jarvan IV (40.0% win rate over 20 games), and Nocturne (42.1% win rate over 19 games).
Graves posts its best win rates against Naafiri (62.5%), Talon (60.0%), and Qiyana (59.3%).
Win rate stays steady whatever the game length (48.7% to 51.2%): a reliable pick in every phase of the game.
The most-played rune page uses Dark Harvest with the Precision secondary tree (510 games, 48.0% win rate).
Full Graves page · League of Legends tier list · All champion guides