Vi, the Piltover Enforcer, is a fighter and assassin champion of medium difficulty. Across our 685 analysed ranked games, Vi is mostly played in the Jungle (100% of its games), with a 53.0% win rate in that role: tier A among Jungle champions (#7 of 48, ranked by win rate). Vi's damage is mostly physical (93%): armor is the best defensive answer against this champion. Win rate varies with game length: 55.9% in medium-length games (25 to 35 min, 383 games) versus 44.8% in long games (over 35 min).
Updated Oct 10 2026 · Patch 26.22
Averages measured over 685 Jungle games played with Vi, from our ranked Solo/Duo data collection.
Vi is an engage fighter: Vault Breaker drags her forward while knocking back the enemies it hits, and her ultimate dashes onto an enemy while shoving aside those in her way. Her passive charges a shield that activates when she hits an enemy with an ability.
When: An enemy is within Vault Breaker range.
Vault Breaker propels you and knocks back the enemies it hits while applying Denting Blows; Relentless Force passes through the target.
When: The enemy carry is isolated.
Cease and Desist dashes onto the enemy while shoving aside those in the way, then on arrival knocks them up, leaps over them and slams them back down.
See all 3 Vi combos: key order, when to cast them, cooldowns →
Denting Blows breaks your opponent's armor and raises your attack speed: use your attacks to stack them. Relentless Force passes through the target and damages those behind.
The most-played core build is Guardian Angel, Black Cleaver, and Trinity Force (77 games, 68.8% win rate).
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The order shows which abilities reach rank 5 first; the grid shows the most-played level-up sequence with that order (measured over 82 games).
At 10 min: 3897 gold, 67 CS, 3830 XP. At 15 min: 6100 gold, 103 CS, 6475 XP.
For each row, the most picked rune among the games played with this page (share of games in brackets).
We sort every game by the enemy team's damage. These are Vi's completed items and their win rate in each situation; "▲" marks an item that does at least 3 points better than its usual win rate.
No item clearly stands out in this situation: the usual build remains the reference.
No item clearly stands out in this situation: the usual build remains the reference.
The item that stands out most is Death's Dance: 66.7% win rate, +4 points versus its usual win rate.
Viego has the edge in 55% of the 20 Jungle duels against Vi. See the Viego guide.
Lee Sin has the edge in 50% of the 48 Jungle duels against Vi. See the Lee Sin guide.
Graves has the edge in 50% of the 16 Jungle duels against Vi. See the Graves guide.
Win rates measured over direct same-role duels; only matchups with more than 15 games are listed. See all of Vi's matchups.
| Measure | Vi | Jungle average | Gap |
|---|---|---|---|
| Gold at 10 min | 3897 | 4023 | −126 |
| CS at 10 min | 67 | 69 | −2 |
| XP at 10 min | 3830 | 3898 | −68 |
| Gold at 15 min | 6100 | 6322 | −223 |
| CS at 15 min | 103 | 106 | −3 |
| XP at 15 min | 6475 | 6602 | −127 |
Measured over 82 Vi games with a timeline; the average covers 69 champions played Jungle in our ranked games.
Best result: medium-length (25 to 35 min). Only groups of at least 30 games are shown. A gap of several points shows the phase where the champion is the most reliable.
The most-played core build is Guardian Angel, Black Cleaver, and Trinity Force (77 games, 68.8% win rate).
Vi's toughest matchups in the Jungle are Viego (45.0% win rate over 20 games), Lee Sin (50.0% win rate over 48 games), and Graves (50.0% win rate over 16 games).
Vi posts its best win rates against Lee Sin (50.0%), Graves (50.0%), and Viego (45.0%).
Win rate varies with game length: 55.9% in medium-length games (25 to 35 min, 383 games) versus 44.8% in long games (over 35 min).
The most-played rune page uses Conqueror with the Inspiration secondary tree (500 games, 52.6% win rate).
Full Vi page · League of Legends tier list · All champion guides