Hecarim, the Shadow of War, is a fighter and tank champion of medium difficulty. Across our 858 analysed ranked games, Hecarim is mostly played in the Jungle (100% of its games), with a 49.2% win rate in that role: tier C among Jungle champions (#34 of 48, ranked by win rate). Hecarim's damage is mostly physical (82%): armor is the best defensive answer against this champion. Win rate varies with game length: 55.4% in short games (under 25 min, 325 games) versus 43.0% in long games (over 35 min).
Averages measured over 858 Jungle games played with Hecarim, from our ranked Solo/Duo data collection.
Hecarim is a speed jungler: his attack damage rises by a percentage of his bonus movement speed. Rampage increases his damage and reduces its cooldown with each hit, Devastating Charge knocks back and deals damage based on the distance traveled, and Onslaught of Shadows charges in a line before terrifying on arrival.
When: An enemy is far away.
Devastating Charge increases your speed and lets you pass through units; your next attack knocks back and deals more damage the farther you have traveled.
When: Enemies are grouped.
Onslaught of Shadows charges in a line and terrifies nearby enemies on arrival; follow with Rampage and Spirit of Dread.
When: You are in melee.
Rampage gets stronger with each hit; Spirit of Dread gives you armor, magic resistance and health.
Rampage damages nearby enemies; if it hits at least one, the next ones become faster and stronger. Spirit of Dread heals you for a percentage of the damage taken by nearby enemies.
The most-played core build is Endless Hunger, Spear of Shojin, and Death's Dance (219 games, 58.9% win rate).
For each row, the most picked rune among the games played with this page (share of games in brackets).
We sort every game by the enemy team's damage. These are Hecarim's completed items and their win rate in each situation; "▲" marks an item that does at least 3 points better than its usual win rate.
The item that stands out most is Black Cleaver: 57.7% win rate, +7 points versus its usual win rate.
No item clearly stands out in this situation: the usual build remains the reference.
No item clearly stands out in this situation: the usual build remains the reference.
Lee Sin has the edge in 62% of the 32 Jungle duels against Hecarim. See the Lee Sin guide.
Nidalee has the edge in 62% of the 16 Jungle duels against Hecarim. See the Nidalee guide.
Jarvan IV has the edge in 62% of the 26 Jungle duels against Hecarim. See the Jarvan IV guide.
Talon has the edge in 58% of the 19 Jungle duels against Hecarim. See the Talon guide.
Viego has the edge in 54% of the 24 Jungle duels against Hecarim. See the Viego guide.
Win rates measured over direct same-role duels; only matchups with more than 15 games are listed. See all of Hecarim's matchups.
The most-played core build is Endless Hunger, Spear of Shojin, and Death's Dance (219 games, 58.9% win rate).
Hecarim's toughest matchups in the Jungle are Lee Sin (37.5% win rate over 32 games), Nidalee (37.5% win rate over 16 games), and Jarvan IV (38.5% win rate over 26 games).
Hecarim posts its best win rates against Kha'Zix (75.0%), Shaco (71.4%), and Graves (57.1%).
Win rate varies with game length: 55.4% in short games (under 25 min, 325 games) versus 43.0% in long games (over 35 min).
The most-played rune page uses Stormraider's Surge with the Precision secondary tree (708 games, 49.0% win rate).
Full Hecarim page · League of Legends tier list · All champion guides