Talon, the Blade's Shadow, is an assassin champion that is demanding to master. Across our 1117 analysed ranked games, Talon is mostly played in the Jungle (76% of its games), and more rarely in Mid (24%), with a 51.2% win rate in that role: tier B among Jungle champions (#26 of 48, ranked by win rate). Talon's damage is mostly physical (88%): armor is the best defensive answer against this champion. 12% of that damage is true damage and therefore ignores resistances. Win rate varies with game length: 52.6% in medium-length games (25 to 35 min, 462 games) versus 45.1% in long games (over 35 min).
Averages measured over 854 Jungle games played with Talon, from our ranked Solo/Duo data collection.
Talon is a mobile assassin: his abilities wound champions and large monsters (up to 3 stacks), and an attack on a champion with 3 wounds makes them bleed for heavy damage over time. Assassin's Path lets him jump over walls, and Shadow Assault makes him invisible with a speed bonus.
When: An enemy is within blade range.
Rake damages on the way out and back and slows, Noxian Diplomacy stabs (critical strike in melee) and stacks, your attack triggers the bleed at 3 stacks.
When: A carry is isolated behind a wall.
Assassin's Path crosses the terrain, Noxian Diplomacy leaps onto the target from range, then Shadow Assault makes you invisible and damages the enemies hit by the blades.
When: You need to get away.
Shadow Assault makes you invisible with a movement speed bonus; Assassin's Path crosses a wall to cut off the chase.
Stack 3 wounds with Noxian Diplomacy and Rake, then attack to trigger the bleed. Assassin's Path has a short cooldown but the terrain crossed has a long one: do not overuse it.
The most-played core build is Bastionbreaker, Umbral Glaive, and Voltaic Cyclosword (278 games, 56.8% win rate).
For each row, the most picked rune among the games played with this page (share of games in brackets).
We sort every game by the enemy team's damage. These are Talon's completed items and their win rate in each situation; "▲" marks an item that does at least 3 points better than its usual win rate.
The item that stands out most is Umbral Glaive: 60.6% win rate, +10 points versus its usual win rate.
The item that stands out most is Youmuu's Ghostblade: 52.8% win rate, +4 points versus its usual win rate.
No item clearly stands out in this situation: the usual build remains the reference.
Vi has the edge in 69% of the 16 Jungle duels against Talon. See the Vi guide.
Rengar has the edge in 63% of the 19 Jungle duels against Talon. See the Rengar guide.
Graves has the edge in 60% of the 25 Jungle duels against Talon. See the Graves guide.
Lee Sin has the edge in 51% of the 37 Jungle duels against Talon. See the Lee Sin guide.
Qiyana has the edge in 45% of the 22 Jungle duels against Talon. See the Qiyana guide.
Win rates measured over direct same-role duels; only matchups with more than 15 games are listed. See all of Talon's matchups.
The most-played core build is Bastionbreaker, Umbral Glaive, and Voltaic Cyclosword (278 games, 56.8% win rate).
Talon's toughest matchups in the Jungle are Vi (31.2% win rate over 16 games), Rengar (36.8% win rate over 19 games), and Graves (40.0% win rate over 25 games).
Talon posts its best win rates against Viego (66.7%), Kayn (66.7%), and Hecarim (57.9%).
Win rate varies with game length: 52.6% in medium-length games (25 to 35 min, 462 games) versus 45.1% in long games (over 35 min).
The most-played rune page uses Fleet Footwork with the Inspiration secondary tree (552 games, 51.1% win rate).
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