3 Sona combos explained key by key: in which order to cast the abilities, when to use them and what each step does. The main combo is Q › W › E › AA. Further down: every ability's cooldown, cost and range, and the skill max order measured over ranked games.
Sona combos
Written guide · based on the official ability texts
Harassment
Q›W›E›AAAA
When: An enemy is close to you and your carry.
Hymn of Valor deals damage to two enemies and gives an aura to your allies; chain to trigger the Power Chord on your attack.
Protection
W›E
When: An ally is under threat.
Aria of Perseverance heals you and a nearby wounded ally, with a shield for the allies hit by the aura; Song of Celerity speeds up your team.
The engage ultimate
R›Q
When: Your team is ready to engage.
Crescendo stuns enemy champions, forces them to dance and deals magic damage to them.
Common mistakes
Casting the ultimate with no ally ready.
Not using your abilities when you can: your passive reduces cooldowns.
Neglecting mana: every ability costs some.
Cooldowns, costs and ranges
A combo only comes back once its abilities are off cooldown: these values (rank 1 to max rank, in seconds) tell how long to wait between two combos. Source: Data Dragon 16.19.1.
Ability
Cooldown (s)
Cost
Range
Q · Hymn of Valor
8
50/55/60/65/70 Mana
825
W · Aria of Perseverance
10
80/85/90/95/100 Mana
1000
E · Song of Celerity
14
65 Mana
430
R · Crescendo
140/120/100
100 Mana
900
Official ability descriptions
PassivePower Chord
Accelerando: Sona gains non-Ultimate ability haste permanently for her basic abilities as she uses her abilities well, up to a cap. Beyond that cap, further successful uses reduce her ultimate's remaining cooldown instead.
Power Chord: Every few spell casts, Sona's next attack will deal bonus magic damage in addition to an additional effect based on what basic Ability Sona last activated.
QHymn of Valor
Sona plays the Hymn of Valor, sends out bolts of sound, dealing magic damage to two nearby enemies, prioritizing champions and monsters. Sona gains a temporary aura that grants allies tagged by the zone bonus damage on their next attack against enemies.
WAria of Perseverance
Sona plays the Aria of Perseverance, sending out protective melodies, healing Sona and a nearby wounded ally. Sona gains a temporary aura that grants allies tagged by the zone a temporary shield.
ESong of Celerity
Sona plays the Song of Celerity, granting nearby allies bonus Move Speed. Sona gains a temporary aura that grants allied champions tagged by the zone bonus Move Speed.
RCrescendo
Sona plays her ultimate chord, stunning enemy champions and forcing them to dance and dealing magic damage to them.
Skill order
Max order: W > Q > E57.4% · 54 games
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Max order: Q > W > E61.9% · 21 games
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The order shows which abilities reach rank 5 first; the grid shows the most-played level-up sequence with that order (measured over 133 games).
Riot's official tips for playing Sona
Make sure to tag your allies while Sona's auras are active, but avoid getting caught out by enemies.
Save Crescendo for the game-altering moment.
Well-timed uses of Aria of Perseverance will grant you maximum survivability.
How to play around Sona's combos
Spread out when you see Sona so she can't make your entire team dance.
Kill Sona first, as she will heal up her team if left alone for too long.
Frequently asked questions
What is Sona's main combo?
Harassment: Q › W › E › AA. An enemy is close to you and your carry. Hymn of Valor deals damage to two enemies and gives an aura to your allies; chain to trigger the Power Chord on your attack.
Which ability should I max first on Sona?
The most-played max order is W > Q > E (54 games, 57.4% win rate).
What is the cooldown of Sona's ultimate?
Crescendo has a 140/120/100 second cooldown depending on its rank.