Sona, Maven of the Strings, is a support and mage champion of medium difficulty. Across our 710 analysed ranked games, Sona is mostly played as Support (100% of its games), with a 49.6% win rate in that role: tier B among Support champions (#21 of 39, ranked by win rate). Sona's damage is mostly magic (76%): magic resistance items are therefore effective against this champion. Win rate varies with game length: 52.2% in medium-length games (25 to 35 min, 385 games) versus 41.0% in long games (over 35 min).
Averages measured over 710 Support games played with Sona, from our ranked Solo/Duo data collection.
Sona is an enchanter whose every ability has a direct effect and an aura for the allies it hits: Hymn of Valor damages and gives bonus damage, Aria of Perseverance heals and protects, Song of Celerity speeds up. Her passive reduces her cooldowns when she uses her abilities well, and her ultimate stuns and forces enemies to dance.
When: An enemy is close to you and your carry.
Hymn of Valor deals damage to two enemies and gives an aura to your allies; chain to trigger the Power Chord on your attack.
When: An ally is under threat.
Aria of Perseverance heals you and a nearby wounded ally, with a shield for the allies hit by the aura; Song of Celerity speeds up your team.
When: Your team is ready to engage.
Crescendo stuns enemy champions, forces them to dance and deals magic damage to them.
Chain abilities to benefit from your passive's ability haste. Your next attack after a few abilities deals bonus damage and an effect depending on the last ability cast.
The most-played core build is Staff of Flowing Water, Moonstone Renewer, and Echoes of Helia (29 games, 48.3% win rate).
For each row, the most picked rune among the games played with this page (share of games in brackets).
We sort every game by the enemy team's damage. These are Sona's completed items and their win rate in each situation; "▲" marks an item that does at least 3 points better than its usual win rate.
The item that stands out most is Echoes of Helia: 52.8% win rate, +4 points versus its usual win rate.
The item that stands out most is Staff of Flowing Water: 63.1% win rate, +7 points versus its usual win rate.
No item clearly stands out in this situation: the usual build remains the reference.
Milio has the edge in 60% of the 20 Support duels against Sona. See the Milio guide.
Bard has the edge in 59% of the 17 Support duels against Sona. See the Bard guide.
Senna has the edge in 52% of the 23 Support duels against Sona. See the Senna guide.
Lulu has the edge in 50% of the 24 Support duels against Sona. See the Lulu guide.
Nautilus has the edge in 36% of the 22 Support duels against Sona. See the Nautilus guide.
Win rates measured over direct same-role duels; only matchups with more than 15 games are listed. See all of Sona's matchups.
The most-played core build is Staff of Flowing Water, Moonstone Renewer, and Echoes of Helia (29 games, 48.3% win rate).
Sona's toughest matchups as Support are Milio (40.0% win rate over 20 games), Bard (41.2% win rate over 17 games), and Senna (47.8% win rate over 23 games).
Sona posts its best win rates against Nami (66.7%), Karma (64.3%), and Nautilus (63.6%).
Win rate varies with game length: 52.2% in medium-length games (25 to 35 min, 385 games) versus 41.0% in long games (over 35 min).
The most-played rune page uses Summon Aery with the Resolve secondary tree (274 games, 45.6% win rate).
Full Sona page · League of Legends tier list · All champion guides