BrokenMeta.gg
Teamfight Tactics League of Legends WoW: Forever
FR EN
Volibear
Combos · Top

Volibear combos

the Relentless Storm

4 Volibear combos explained key by key: in which order to cast the abilities, when to use them and what each step does. The main combo is Q › AA › W › W › E. Further down: every ability's cooldown, cost and range, and the skill max order measured over ranked games.

Volibear combos

Written guide · based on the official ability texts

The trade

Thundering Smash Q AA AA Frenzied Maul W Frenzied Maul W Sky Splitter E

When: An enemy is within range.

Thundering Smash stuns, Frenzied Maul marks then is recast for damage and a heal, Sky Splitter slows and gives you a shield.

The turret dive

Stormbringer R Sky Splitter E Thundering Smash Q

When: An enemy is protected by a turret.

Stormbringer leaps you in while slowing and damaging the enemies under you; nearby enemy turrets are temporarily disabled.

The team fight

Thundering Smash Q Stormbringer R Frenzied Maul W Sky Splitter E

When: A fight begins.

Your attacks stack attack speed and, after a while, deal bonus magic damage to nearby enemies.

The dive under a turret

Stormbringer R Thundering Smash Q Frenzied Maul W Frenzied Maul W Sky Splitter E

When: An enemy is protected by a turret.

Stormbringer temporarily disables the turrets near its landing point, slows and damages the enemies under you; Thundering Smash stuns, Frenzied Maul is recast to heal, Sky Splitter gives you a shield.

Role in team fights

Volibear leaps onto enemies with Stormbringer, gains bonus health and slows those under him, then strikes with Thundering Smash and Frenzied Maul. Near an enemy turret, the ultimate disables it, which allows you to dive.

Common mistakes

Cooldowns, costs and ranges

A combo only comes back once its abilities are off cooldown: these values (rank 1 to max rank, in seconds) tell how long to wait between two combos. Source: Data Dragon 16.19.1.

AbilityCooldown (s)CostRange
Q · Thundering Smash 12/11.5/11/10.5/10 50 Mana 300
W · Frenzied Maul 5 20/25/30/35/40 Mana 325
E · Sky Splitter 16 50 Mana 1200
R · Stormbringer 160/135/110 100 Mana 550
Official ability descriptions
The Relentless Storm
PassiveThe Relentless Storm
Volibear's Attacks and abilities grant Attack Speed, and eventually cause his Attacks to deal bonus magic damage to nearby enemies.
Thundering Smash
QThundering Smash
Volibear gains speed towards enemies, Stunning and damaging the first one he Attacks.
Frenzied Maul
WFrenzied Maul
Volibear damages an enemy, applying on-hit effects and marking them. Casting this ability again on the same target deals bonus damage and Heals Volibear.
Sky Splitter
ESky Splitter
Volibear summons a lightning bolt at a location, dealing damage and Slowing enemies while granting Volibear a Shield if he's inside the blast radius.
Stormbringer
RStormbringer
Volibear leaps to a target location, Slowing and damaging enemies beneath him while gaining bonus Health. Enemy towers near his landing location become temporarily disabled.

Skill order

Max order: W > Q > E56.7% · 30 games
123456789101112131415
QQ●●●●●
WW●●●●●
EE●●●
RR●●

The order shows which abilities reach rank 5 first; the grid shows the most-played level-up sequence with that order (measured over 50 games).

Frequently asked questions

What is Volibear's main combo?

The trade: Q › AA › W › W › E. An enemy is within range. Thundering Smash stuns, Frenzied Maul marks then is recast for damage and a heal, Sky Splitter slows and gives you a shield.

Which ability should I max first on Volibear?

The most-played max order is W > Q > E (30 games, 56.7% win rate).

What is the cooldown of Volibear's ultimate?

Stormbringer has a 160/135/110 second cooldown depending on its rank.

Build, runes and counters: full Volibear guide · every champion's combos · tier list