Utterly mad, tragically homicidal, and horrifyingly purple, Dr. Mundo is what keeps many of Zaun's citizens indoors on particularly dark nights. Now a self-proclaimed physician, he was once a patient of Zaun's most infamous asylum. After "curing" the entire staff, Dr. Mundo established his practice in the empty wards that once treated him and began mimicking the highly unethical procedures he had so often experienced himself. With a full cabinet of medicines and zero medical knowledge, he now makes himself more monstrous with each injection and terrifies the hapless "patients" who wander near his office.
Abilities
PassiveGoes Where He Pleases
Dr. Mundo resists the first Immobilizing effect that hits him, instead losing Health and dropping a chemical cannister nearby. Dr. Mundo can pick it up by walking over it, restoring Health and reducing this Ability's Cooldown.
Dr. Mundo also has significantly increased Health regeneration.
QInfected Bonesaw
Dr. Mundo throws an infected bonesaw, dealing damage to the first enemy hit based on their current health and slowing them.
Cooldown : 4sRange : 975
WHeart Zapper
Dr. Mundo electrocutes himself, dealing persistent damage to nearby enemies and storing a portion of damage he takes. At the end of the duration or on Recast, Dr. Mundo deals a burst of damage to nearby enemies. If the burst hit an enemy, he heals a percentage of the stored damage.
Cooldown : 17/16.5/16/15.5/15sRange : 325
EBlunt Force Trauma
Passive - Dr. Mundo gains bonus Attack Damage, increasing based on his max Health.
Active - Dr. Mundo slams his “medical” bag into an enemy, dealing additional damage based on his missing Health. If the enemy dies they are swatted away, dealing damage to enemies they pass through.
Cooldown : 9/8.25/7.5/6.75/6sRange : 0
RMaximum Dosage
Dr. Mundo pumps himself with chemicals, instantly healing a percent of his missing Health. He then gains Move Speed and regenerates a portion of his maximum Health over a long duration.
Cooldown : 120sRange : 20
Difficulty profile
Attack
5/10
Defense
7/10
Magic
6/10
Difficulty
5/10
Base stats (level 1)
Health
640
HP regen (/5s)
7.0
Armor
32
Magic resist
29
Attack damage
61
Attack speed
0.670
Movement speed
345
Range
125
Role distribution
Top
1.5% pick
50.4% WR
Jungle
0.3% pick
31.4% WR
Real pick rate (among Gold-to-Challenger ranked games collected on EUW/NA/BR/KR) and real win rate, from a still-modest sample -- not yet at the scale of this site's TFT comp tracker. A role without enough observed games doesn't show up here.