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Janna
Champion

Janna

the Storm's Fury
Support
Mage
Full Janna guideCombos, build, counters and items by enemy team →

Lore

Armed with the power of Runeterra's gales, Janna is a mysterious, elemental wind spirit who protects the dispossessed of Zaun. Some believe she was brought into existence by the pleas of Runeterra's sailors who prayed for fair winds as they navigated treacherous waters and braved rough tempests. Her favor and protection has since been called into the depths of Zaun, where Janna has become a beacon of hope to those in need. No one knows where or when she will appear, but more often than not, she's come to help.

Abilities

Tailwind
PassiveTailwind
Janna's allies gain Move Speed moving towards her.

Janna deals a portion of bonus Move Speed as bonus magic damage on hit and with Zephyr.
Howling Gale
QHowling Gale
By creating a localized change in pressure and temperature, Janna is able to create a small storm that grows in size with time. She can activate the spell again to release the storm. On release this storm will fly towards the direction it was cast in, dealing damage and knocking away any enemies in its path.
Cooldown : 14s Cost : 90/95/100/105/110 Mana Range : 1075
Zephyr
WZephyr
Janna summons an air elemental that passively increases her Move Speed and enables her to pass through units. She may also activate this ability to deal damage and slow an enemy's Move Speed.
Cooldown : 8/7.5/7/6.5/6s Cost : 50/55/60/65/70 Mana Range : 4294967295
Eye Of The Storm
EEye Of The Storm
Janna conjures a defensive gale that shields an ally champion or turret from incoming damage and increases their Attack Damage.
Cooldown : 16/15/14/13/12s Cost : 70/75/80/85/90 Mana Range : 800
Monsoon
RMonsoon
Janna surrounds herself in a magical storm, throwing enemies back. After the storm has settled, soothing winds heal nearby allies while the ability is active.
Cooldown : 130/115/100s Cost : 100 Mana Range : 725

Difficulty profile

Attack
3/10
Defense
5/10
Magic
7/10
Difficulty
7/10

Base stats (level 1)

Health
570
HP regen (/5s)
5.5
Mana
360
Armor
28
Magic resist
30
Attack damage
47
Attack speed
0.625
Movement speed
325
Range
550

Role distribution

Support
3.1% pick
49.6% WR

Real pick rate (among Gold-to-Challenger ranked games collected on EUW/NA/BR/KR) and real win rate, from a still-modest sample -- not yet at the scale of this site's TFT comp tracker. A role without enough observed games doesn't show up here.

Most built items

ItemGamesPick rateWinrate
490 96.7% 49.8%
397 78.3% 50.1%
354 69.8% 52.3%
298 58.8% 47.6%
211 41.6% 53.5%
168 33.1% 51.2%
147 29.0% 57.1%
137 27.0% 45.3%
131 25.8% 55.0%
88 17.4% 50.0%
82 16.2% 53.7%
69 13.6% 46.4%
67 13.2% 53.7%
54 10.7% 37.0%
51 10.1% 37.2%

Real pick rate and win rate among collected games, all roles combined.

Most played runes

RunesGamesPick rateWinrate
Summon Aery Domination Summon Aery — Domination
210 41.4% 54.8%
Summon Aery Resolve Summon Aery — Resolve
203 40.0% 47.3%
Arcane Comet Domination Arcane Comet — Domination
39 7.7% 41.0%
Glacial Augment Resolve Glacial Augment — Resolve
15 3.0% 53.3%
Summon Aery Inspiration Summon Aery — Inspiration
15 3.0% 60.0%

Real pick rate and win rate for each keystone + secondary tree combo, among collected games.

Lane matchups

ChampionRoleGamesWinrate
Support 34 50.0%
Support 33 51.5%
Support 32 43.8%
See all counters →