BrokenMeta.gg
WoW: ForeverWoW: Forever Teamfight TacticsTFT League of LegendsLoL
FR EN
Kassadin
Champion

Kassadin

the Void Walker
Assassin
Mage
Full Kassadin guideCombos, build, counters and items by enemy team →

Lore

Cutting a burning swath through the darkest places of the world, Kassadin knows his days are numbered. A widely traveled Shuriman guide and adventurer, he had chosen to raise a family among the peaceful southern tribes—until the day his village was consumed by the Void. He vowed vengeance, combining a number of arcane artifacts and forbidden technologies for the struggle ahead. Finally, Kassadin set out for the wastelands of Icathia, ready to face any monstrous Void-construct in his search for their self-proclaimed prophet, Malzahar.

Abilities

Void Stone
PassiveVoid Stone
Kassadin takes reduced magic damage and ignores unit collision.
Null Sphere
QNull Sphere
Kassadin fires an orb of void energy at a target, dealing damage and interrupting channels. The excess energy forms around himself, granting a temporary shield that absorbs magic damage.
Cooldown : 9/8.5/8/7.5/7s Cost : 60/65/70/75/80 Mana Range : 650
Nether Blade
WNether Blade
Passive: Kassadin's basic attacks deal bonus magic damage. Active: Kassadin's next basic attack deals significant bonus magic damage and restores Mana.
Cooldown : 7s Cost : 1 Mana Range : 1
Force Pulse
EForce Pulse
Kassadin draws energy from spells cast in his vicinity. Upon charging up, Kassadin can use Force Pulse to damage and slow enemies in a cone in front of him.
Cooldown : 21/20/19/18/17s Cost : 60/65/70/75/80 Mana Range : 400
Riftwalk
RRiftwalk
Kassadin teleports to a nearby location dealing damage to nearby enemy units. Multiple Riftwalks in a short period of time cost additional Mana but also deal additional damage.
Cooldown : 5/3.5/2s Cost : 40 Mana Range : 500

Difficulty profile

Attack
3/10
Defense
5/10
Magic
8/10
Difficulty
8/10

Base stats (level 1)

Health
646
HP regen (/5s)
6.0
Mana
400
Armor
21
Magic resist
30
Attack damage
59
Attack speed
0.640
Movement speed
335
Range
150

Role distribution

Mid
1.5% pick
52.3% WR

Real pick rate (among Gold-to-Challenger ranked games collected on EUW/NA/BR/KR) and real win rate, from a still-modest sample -- not yet at the scale of this site's TFT comp tracker. A role without enough observed games doesn't show up here.

Most built items

ItemGamesPick rateWinrate
Seraph's Embrace Seraph's Embrace
185 71.2% 57.8%
179 68.8% 51.4%
160 61.5% 56.9%
127 48.9% 54.3%
102 39.2% 54.9%
81 31.1% 48.1%
80 30.8% 46.2%
65 25.0% 70.8%
Muramana Muramana
59 22.7% 52.5%
51 19.6% 54.9%
51 19.6% 51.0%
50 19.2% 56.0%
42 16.2% 64.3%
35 13.5% 51.4%
34 13.1% 32.4%

Real pick rate and win rate among collected games, all roles combined.

Most played runes

RunesGamesPick rateWinrate
First Strike Domination First Strike — Domination
106 40.8% 55.7%
Electrocute Precision Electrocute — Precision
44 16.9% 52.3%
Electrocute Resolve Electrocute — Resolve
35 13.5% 51.4%
Deathfire Touch Domination Deathfire Touch — Domination
26 10.0% 42.3%

Real pick rate and win rate for each keystone + secondary tree combo, among collected games.

Lane matchups

ChampionRoleGamesWinrate
Mid 19 57.9%
Mid 14 57.1%
Mid 11 45.5%
See all counters →