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Teamfight Tactics League of Legends
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Lux
Champion

Lux

the Lady of Luminosity
Mage
Support

Lore

Luxanna Crownguard hails from Demacia, an insular realm where magical abilities are viewed with fear and suspicion. Able to bend light to her will, she grew up dreading discovery and exile, and was forced to keep her power secret, in order to preserve her family's noble status. Nonetheless, Lux's optimism and resilience have led her to embrace her unique talents, and she now covertly wields them in service of her homeland.

Abilities

Illumination
PassiveIllumination
Lux's damaging spells charge the target with energy for a few seconds. Lux's next attack ignites the energy, dealing bonus magic damage (depending on Lux's level) to the target.
Light Binding
QLight Binding
Lux releases a sphere of light that binds and deals damage to up to two enemy units.
Cooldown : 10s Cost : 50 Mana Range : 1175
Prismatic Barrier
WPrismatic Barrier
Lux throws her wand and bends the light around any friendly target it touches, protecting them from enemy damage.
Cooldown : 12/11.5/11/10.5/10s Cost : 60/65/70/75/80 Mana Range : 1150
Lucent Singularity
ELucent Singularity
Fires an anomaly of twisted light to an area, which slows nearby enemies. Lux can detonate it to damage enemies in the area of effect.
Cooldown : 10/9.5/9/8.5/8s Cost : 70/80/90/100/110 Mana Range : 1100
Final Spark
RFinal Spark
After gathering energy, Lux fires a beam of light that deals damage to all targets in the area. In addition, triggers Lux's passive ability and refreshes the Illumination debuff duration.
Cooldown : 60/50/40s Cost : 100 Mana Range : 3340

Difficulty profile

Attack
2/10
Defense
4/10
Magic
9/10
Difficulty
5/10

Base stats (level 1)

Health
580
HP regen (/5s)
5.5
Mana
440
Armor
21
Magic resist
30
Attack damage
54
Attack speed
0.669
Movement speed
330
Range
550

Role distribution

Support
2.6% pick
52.0% WR
Mid
2.0% pick
55.1% WR
ADC
0.9% pick
48.5% WR

Real pick rate (among Gold-to-Challenger ranked games collected on EUW/NA/BR/KR) and real win rate, from a still-modest sample -- not yet at the scale of this site's TFT comp tracker. A role without enough observed games doesn't show up here.

Most built items

ItemGamesPick rateWinrate
524 62.7% 54.0%
390 46.7% 52.6%
344 41.2% 55.2%
327 39.2% 52.3%
322 38.6% 54.0%
322 38.6% 54.7%
277 33.2% 54.1%
266 31.9% 55.3%
258 30.9% 52.3%
207 24.8% 51.2%
207 24.8% 55.6%
177 21.2% 55.9%
170 20.4% 51.8%
167 20.0% 45.5%
118 14.1% 50.8%

Real pick rate and win rate among collected games, all roles combined.

Most played runes

RunesGamesPick rateWinrate
Arcane Comet Domination Arcane Comet — Domination
418 50.1% 54.1%
Arcane Comet Precision Arcane Comet — Precision
129 15.4% 48.8%
Dark Harvest Sorcery Dark Harvest — Sorcery
107 12.8% 45.8%
Arcane Comet Inspiration Arcane Comet — Inspiration
103 12.3% 53.4%
Dark Harvest Precision Dark Harvest — Precision
20 2.4% 45.0%

Real pick rate and win rate for each keystone + secondary tree combo, among collected games.

Lane matchups

Support
ChampionGamesWinrate
30 40.0%
23 52.2%
23 60.9%
23 52.2%
19 42.1%
16 56.2%
14 64.3%
14 35.7%
12 33.3%
12 58.3%
12 33.3%
11 54.5%
10 50.0%
10 60.0%
10 60.0%
Mid
ChampionGamesWinrate
18 38.9%
17 47.1%
17 70.6%
15 53.3%
14 71.4%
14 42.9%
11 72.7%
10 50.0%
10 60.0%
ADC
ChampionGamesWinrate
11 45.5%
10 60.0%

Real win rate against each lane opponent seen in the collected games -- an opponent not listed doesn't have enough observed games yet.