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Teamfight Tactics League of Legends
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Rengar
Champion

Rengar

the Pridestalker
Assassin
Fighter

Lore

Rengar is a ferocious vastayan trophy hunter who lives for the thrill of tracking down and killing dangerous creatures. He scours the world for the most fearsome beasts he can find, especially seeking any trace of Kha'Zix, the void creature who scratched out his eye. Rengar stalks his prey neither for food nor glory, but for the sheer beauty of the pursuit.

Abilities

Unseen Predator
PassiveUnseen Predator
While in Brush, Rengar leaps at his target with his basic attack.

Rengar generates Ferocity whenever he casts an ability. At Max Ferocity, his next ability is empowered.

Killing enemy champions awards trophies on Rengar's Bonetooth Necklace, granting bonus attack damage.
Savagery
QSavagery
Rengar's next Attack brutally stabs his target for bonus damage.

Ferocity effect: deals increased damage and grants Attack Speed.
Cooldown : 0.25s Range : 450
Battle Roar
WBattle Roar
Rengar lets out a battle roar, damaging enemies and healing for some of the recent damage he has taken.

Ferocity effect: additionally breaks crowd control effects.
Cooldown : 0.25s Range : 450
Bola Strike
EBola Strike
Rengar throws a bola, slowing the first target hit for a short duration.

Ferocity effect: roots the target.
Cooldown : 0.25s Range : 1000
Thrill of the Hunt
RThrill of the Hunt
Rengar's predatory instincts take over, Camouflaging him and revealing the nearest enemy champion in a large radius around him. During Thrill of the Hunt, Rengar gains Move Speed and he can leap to the tracked enemy without being in brush, reducing their armor.
Cooldown : 100/90/80s Range : 2500/3000/3500

Difficulty profile

Attack
7/10
Defense
4/10
Magic
2/10
Difficulty
8/10

Base stats (level 1)

Health
590
HP regen (/5s)
6.0
Ferocity
4
Armor
34
Magic resist
32
Attack damage
68
Attack speed
0.667
Movement speed
345
Range
125

Role distribution

Jungle
2.3% pick
50.0% WR
Top
0.2% pick
43.3% WR

Real pick rate (among Gold-to-Challenger ranked games collected on EUW/NA/BR/KR) and real win rate, from a still-modest sample -- not yet at the scale of this site's TFT comp tracker. A role without enough observed games doesn't show up here.

Most built items

ItemGamesPick rateWinrate
294 73.7% 50.7%
258 64.7% 53.1%
254 63.7% 49.2%
191 47.9% 52.4%
137 34.3% 45.3%
131 32.8% 48.1%
117 29.3% 54.7%
92 23.1% 34.8%
89 22.3% 53.9%
70 17.5% 60.0%
69 17.3% 37.7%
69 17.3% 63.8%
68 17.0% 48.5%
56 14.0% 37.5%
47 11.8% 48.9%

Real pick rate and win rate among collected games, all roles combined.

Most played runes

RunesGamesPick rateWinrate
Fleet Footwork Domination Fleet Footwork — Domination
162 40.6% 54.3%
Conqueror Domination Conqueror — Domination
112 28.1% 42.0%
Electrocute Precision Electrocute — Precision
38 9.5% 42.1%
First Strike Domination First Strike — Domination
21 5.3% 47.6%
Conqueror Inspiration Conqueror — Inspiration
20 5.0% 65.0%

Real pick rate and win rate for each keystone + secondary tree combo, among collected games.

Lane matchups

Jungle
ChampionGamesWinrate
21 57.1%
20 35.0%
18 66.7%
18 55.6%
13 15.4%
12 41.7%
12 50.0%
11 54.5%
11 27.3%
10 60.0%
10 70.0%
10 60.0%
10 50.0%

Real win rate against each lane opponent seen in the collected games -- an opponent not listed doesn't have enough observed games yet.