Gnar is a primeval yordle whose playful antics can erupt into a toddler's outrage in an instant, transforming him into a massive beast bent on destruction. Frozen in True Ice for millennia, the curious creature broke free and now hops about a changed world he sees as exotic and wondrous. Delighted by danger, Gnar flings whatever he can at his enemies, be it his bonetooth boomerang, or a nearby building.
Abilities
PassiveRage Gene
While in combat Gnar generates Rage. At maximum Rage his next ability will transform him into Mega Gnar, granting increased survivability and access to new spells.
QBoomerang Throw / Boulder Toss
Gnar throws a boomerang that damages and slows enemies it hits before returning to him. If he catches the boomerang its cooldown is reduced.
Mega Gnar instead throws a boulder that stops on the first unit hit, damaging and slowing everything nearby. It can then be picked up to reduce the cooldown.
Cooldown : 16/14.5/13/11.5/10sRange : 1100
WHyper / Wallop
Gnar's attacks and spells hype him up, dealing bonus damage and granting him Move Speed.
Mega Gnar is too enraged to be hyper and instead can rear up on his hind legs and smash down on the area in front of him, stunning enemies in an area.
Cooldown : 7sRange : 0
EHop / Crunch
Gnar leaps to a location and bounces off the head of any unit he lands on, traveling further.
Mega Gnar is too large to bounce and instead lands with earth-shattering force, dealing damage in an area around him.
Cooldown : 22/19.5/17/14.5/12sRange : 475
RGNAR!
Mega Gnar throws everything around him in a chosen direction, dealing damage and slowing them. Any enemy that hits a wall is stunned and takes bonus damage.
Cooldown : 90/60/30sRange : 590
Difficulty profile
Attack
6/10
Defense
5/10
Magic
5/10
Difficulty
8/10
Base stats (level 1)
Health
540
HP regen (/5s)
4.5
Rage
100
Armor
32
Magic resist
30
Attack damage
60
Attack speed
0.625
Movement speed
335
Range
175
Role distribution
Top
2.0% pick
46.8% WR
Real pick rate (among Gold-to-Challenger ranked games collected on EUW/NA/BR/KR) and real win rate, from a still-modest sample -- not yet at the scale of this site's TFT comp tracker. A role without enough observed games doesn't show up here.