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Kindred
Champion

Kindred

The Eternal Hunters
Marksman
Full Kindred guideCombos, build, counters and items by enemy team →

Lore

Separate, but never parted, Kindred represents the twin essences of death. Lamb's bow offers a swift release from the mortal realm for those who accept their fate. Wolf hunts down those who run from their end, delivering violent finality within his crushing jaws. Though interpretations of Kindred's nature vary across Runeterra, every mortal must choose the true face of their death.

Abilities

Mark of the Kindred
PassiveMark of the Kindred
Kindred can mark targets to Hunt. Successfully completing a Hunt permanently empowers Kindred's basic abilities. Every 4 hunts completed also increases Kindred's basic attack range.
Dance of Arrows
QDance of Arrows
Kindred tumbles and shoots up to three arrows at nearby targets.
Cooldown : 9s Cost : 35 Mana Range : 340
Wolf's Frenzy
WWolf's Frenzy
Wolf enrages and attacks enemies around him. Lamb passively gains stacks by moving and attacking. When fully charged, Lamb's next attack restores health.
Cooldown : 18/17/16/15/14s Cost : 40 Mana Range : 560
Mounting Dread
EMounting Dread
Lamb fires a carefully placed shot, slowing the target. If Lamb attacks the target two more times, her third attack instead directs Wolf to pounce on the enemy, savaging them for massive damage.
Cooldown : 14/12.5/11/9.5/8s Range : 500
Lamb's Respite
RLamb's Respite
Lamb grants all living things inside a zone a respite from death. Until the effect ends, nothing can die. At the end, units are healed.
Cooldown : 160/140/120s Cost : 100 Mana Range : 500

Difficulty profile

Attack
8/10
Defense
2/10
Magic
2/10
Difficulty
4/10

Base stats (level 1)

Health
595
HP regen (/5s)
7.0
Mana
300
Armor
29
Magic resist
33
Attack damage
65
Attack speed
0.625
Movement speed
325
Range
500

Role distribution

Jungle
1.7% pick
47.8% WR

Real pick rate (among Gold-to-Challenger ranked games collected on EUW/NA/BR/KR) and real win rate, from a still-modest sample -- not yet at the scale of this site's TFT comp tracker. A role without enough observed games doesn't show up here.

Most built items

ItemGamesPick rateWinrate
218 77.6% 49.5%
208 74.0% 47.6%
160 56.9% 50.0%
96 34.2% 46.9%
89 31.7% 55.1%
88 31.3% 50.0%
81 28.8% 44.4%
60 21.3% 51.7%
59 21.0% 44.1%
53 18.9% 49.1%
50 17.8% 42.0%
45 16.0% 55.6%
42 14.9% 33.3%
38 13.5% 63.2%
38 13.5% 47.4%

Real pick rate and win rate among collected games, all roles combined.

Most played runes

RunesGamesPick rateWinrate
Press the Attack Domination Press the Attack — Domination
94 33.5% 45.7%
Conqueror Domination Conqueror — Domination
76 27.1% 50.0%
Press the Attack Inspiration Press the Attack — Inspiration
64 22.8% 51.6%
Conqueror Inspiration Conqueror — Inspiration
17 6.0% 47.1%

Real pick rate and win rate for each keystone + secondary tree combo, among collected games.

Lane matchups

ChampionRoleGamesWinrate
Jungle 21 33.3%
Jungle 14 42.9%
Jungle 13 61.5%
See all counters →