Kindred, The Eternal Hunters, is a marksman champion of medium difficulty. Across our 350 analysed ranked games, Kindred is mostly played in the Jungle (100% of its games), with a 46.3% win rate in that role: tier C among Jungle champions (#41 of 48, ranked by win rate). Kindred's damage is mostly physical (77%): armor is the best defensive answer against this champion. Win rate varies with game length: 50.0% in short games (under 25 min, 132 games) versus 44.0% in medium-length games (25 to 35 min).
Averages measured over 350 Jungle games played with Kindred, from our ranked Solo/Duo data collection.
Kindred is a marksman-jungler who hunts: Mark of the Kindred marks targets, and every successful hunt permanently strengthens her basic abilities, with more range every 4 hunts. Dance of Arrows fires at three targets, Wolf's Frenzy attacks nearby enemies, Mounting Dread sends Wolf onto the target, and Lamb's Respite stops anyone from dying in the area.
When: A marked target is within range.
Dance of Arrows repositions you and fires at up to three nearby targets; Mounting Dread slows and, after two more attacks, the third sends Wolf for huge damage.
When: Several enemies are close.
Wolf's Frenzy makes Wolf attack around him; your attack, with maxed stacks, heals you.
When: A decisive fight around an objective.
Lamb's Respite offers a refuge from death to every creature in the area: no one can die there until the effect ends, then units are healed. It protects enemies too.
Mark and hunt to permanently strengthen your abilities. Lamb stacks effects by moving and attacking: at max, her next attack heals you.
The most-played core build is Infinity Edge, Lord Dominik's Regards, and The Collector (51 games, 54.9% win rate).
For each row, the most picked rune among the games played with this page (share of games in brackets).
We sort every game by the enemy team's damage. These are Kindred's completed items and their win rate in each situation; "▲" marks an item that does at least 3 points better than its usual win rate.
The item that stands out most is Trinity Force: 55.6% win rate, +9 points versus its usual win rate.
The item that stands out most is Kraken Slayer: 57.9% win rate, +11 points versus its usual win rate.
No item clearly stands out in this situation: the usual build remains the reference.
Qiyana has the edge in 60% of the 15 Jungle duels against Kindred. See the Qiyana guide.
Lee Sin has the edge in 47% of the 17 Jungle duels against Kindred. See the Lee Sin guide.
Win rates measured over direct same-role duels; only matchups with more than 15 games are listed. See all of Kindred's matchups.
The most-played core build is Infinity Edge, Lord Dominik's Regards, and The Collector (51 games, 54.9% win rate).
Kindred's toughest matchups in the Jungle are Qiyana (40.0% win rate over 15 games) and Lee Sin (52.9% win rate over 17 games).
Kindred posts its best win rates against Lee Sin (52.9%) and Qiyana (40.0%).
Win rate varies with game length: 50.0% in short games (under 25 min, 132 games) versus 44.0% in medium-length games (25 to 35 min).
The most-played rune page uses Press the Attack with the Domination secondary tree (116 games, 48.3% win rate).
Full Kindred page · League of Legends tier list · All champion guides