Zac is the product of a toxic spill that ran through a chemtech seam and pooled in an isolated cavern deep in Zaun's Sump. Despite such humble origins, Zac has grown from primordial ooze into a thinking being who dwells in the city's pipes, occasionally emerging to help those who cannot help themselves or to rebuild the broken infrastructure of Zaun.
Real pick rate (among Gold-to-Challenger ranked games collected on EUW/NA/BR/KR) and real win rate, from a still-modest sample -- not yet at the scale of this site's TFT comp tracker. A role without enough observed games doesn't show up here.
| Item | Games | Pick rate | Winrate |
|---|---|---|---|
| 175 | 68.1% | 52.0% | |
| 162 | 63.0% | 51.2% | |
| 122 | 47.5% | 57.4% | |
| 96 | 37.4% | 55.2% | |
| 85 | 33.1% | 54.1% | |
| 74 | 28.8% | 52.7% | |
| 68 | 26.5% | 52.9% | |
| 66 | 25.7% | 51.5% | |
| 62 | 24.1% | 50.0% | |
| 51 | 19.8% | 54.9% | |
| 41 | 16.0% | 63.4% | |
| 36 | 14.0% | 50.0% | |
| 35 | 13.6% | 37.1% | |
| 32 | 12.4% | 37.5% | |
| 31 | 12.1% | 58.1% |
Real pick rate and win rate among collected games, all roles combined.
| Runes | Games | Pick rate | Winrate |
|---|---|---|---|
Conqueror — Resolve
|
71 | 27.6% | 53.5% |
Aftershock — Precision
|
69 | 26.9% | 52.2% |
Conqueror — Inspiration
|
65 | 25.3% | 49.2% |
Grasp of the Undying — Precision
|
27 | 10.5% | 40.7% |
Real pick rate and win rate for each keystone + secondary tree combo, among collected games.
| Champion | Games | Winrate |
|---|---|---|
| 10 | 60.0% |
Real win rate against each lane opponent seen in the collected games -- an opponent not listed doesn't have enough observed games yet.