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Zyra
Champion

Zyra

Rise of the Thorns
Mage
Support
Full Zyra guideCombos, build, counters and items by enemy team →

Lore

Born in an ancient, sorcerous catastrophe, Zyra is the wrath of nature given form—an alluring hybrid of plant and human, kindling new life with every step. She views the many mortals of Valoran as little more than prey for her seeded progeny, and thinks nothing of slaying them with flurries of deadly spines. Though her true purpose has not been revealed, Zyra wanders the world, indulging her most primal urges to colonize, and strangle all other life from it.

Abilities

Garden of Thorns
PassiveGarden of Thorns
Seeds spawn around Zyra periodically, becoming faster with level. Zyra can cast Deadly Spines or Grasping Roots near seeds to grow plants, who fight for Zyra.
Deadly Spines
QDeadly Spines
Thick vines spread through the ground and explode into spines, dealing magic damage to enemies within the area. If cast near a seed, Deadly Spines grows a Thorn Spitter plant, which fires at enemies from afar.
Cooldown : 7/6.5/6/5.5/5s Cost : 55 Mana Range : 800
Rampant Growth
WRampant Growth
Zyra plants a seed, lasting up to 60 seconds. Deadly Spines and Grasping Roots cast near seeds will turn them into plants who fight for Zyra. Zyra can store multiple seeds at once, and killing enemies reduces Rampant Growth's recharge time.
Cooldown : 0s Range : 850
Grasping Roots
EGrasping Roots
Zyra sends forth vines through the ground to ensnare her target, dealing damage and rooting enemies they come across. If cast near a seed, Grasping Roots grows a Vine Lasher, whose short range attacks reduce enemy Move Speed.
Cooldown : 11s Cost : 70/75/80/85/90 Mana Range : 1100
Stranglethorns
RStranglethorns
Zyra summons a twisted thicket at her target location, dealing damage to enemies as it expands and knocking them airborne as it contracts. Plants within the thicket are enraged.
Cooldown : 110/100/90s Cost : 100 Mana Range : 700

Difficulty profile

Attack
4/10
Defense
3/10
Magic
8/10
Difficulty
7/10

Base stats (level 1)

Health
574
HP regen (/5s)
5.5
Mana
418
Armor
29
Magic resist
30
Attack damage
53
Attack speed
0.681
Movement speed
340
Range
575

Role distribution

Support
1.1% pick
53.0% WR
Jungle
0.8% pick
43.0% WR
ADC
0.2% pick
46.2% WR

Real pick rate (among Gold-to-Challenger ranked games collected on EUW/NA/BR/KR) and real win rate, from a still-modest sample -- not yet at the scale of this site's TFT comp tracker. A role without enough observed games doesn't show up here.

Most built items

ItemGamesPick rateWinrate
292 87.2% 47.9%
267 79.7% 48.3%
231 69.0% 48.0%
156 46.6% 50.6%
131 39.1% 53.4%
113 33.7% 43.4%
102 30.4% 51.0%
90 26.9% 46.7%
72 21.5% 50.0%
70 20.9% 48.6%
45 13.4% 48.9%
36 10.8% 55.6%
32 9.6% 43.8%
32 9.6% 53.1%
28 8.4% 53.6%

Real pick rate and win rate among collected games, all roles combined.

Most played runes

RunesGamesPick rateWinrate
Arcane Comet Domination Arcane Comet — Domination
79 23.6% 44.3%
Electrocute Precision Electrocute — Precision
71 21.2% 40.8%
Arcane Comet Precision Arcane Comet — Precision
35 10.4% 42.9%
Dark Harvest Precision Dark Harvest — Precision
35 10.4% 48.6%
Deathfire Touch Precision Deathfire Touch — Precision
30 9.0% 46.7%
Electrocute Sorcery Electrocute — Sorcery
24 7.2% 66.7%
Arcane Comet Inspiration Arcane Comet — Inspiration
22 6.6% 59.1%

Real pick rate and win rate for each keystone + secondary tree combo, among collected games.

Lane matchups

ChampionRoleGamesWinrate
Support 16 37.5%
Support 12 58.3%
Support 12 66.7%
See all counters →